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Bug: Xcode 10 can not use InfoPlist.strings due to wrong encoding #34
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The exact error on my side: Changing the Text Encoding inside xCode to Unicode (UTF-16) fix the issue, but doesn't fix it when recreating the project (rm platform). |
Another solution: |
Thx. for your last response. I am still getting the same error, using
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XCode 10 cannot read .strings files in UTF-16, so the encoding was changed to UTF-8. Fixes kelvinhokk#34.
Any idea when the new build is going to be available thru npm/cordova? I've been patching manually and advised my team so they do the same in the meantime. Love your plugin btw, it solved so many headaches for us being in Quebec and needing to release apps in French and English. Cheers :-) |
Xcode seems to need UTF-8 but recognizes UTF-16. Since Xcode 10 it breaks the building process. Opening the InfoPlist.strings files within an editor to save it encoded in UTF-8 solves the issue.
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