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melonJS - a fresh & lightweight 2D sprite-based engine

Copyright (C) 2012, Olivier BIOT

melonJS is licensed under the MIT License

About melonJS

melonJS is the result of my enthusiasm & my past experiments with Javascript, and currently features :

  • A fresh & lightweight 2D sprite-based engine
  • Standalone library (does not rely on anything else, except a HTML5 capable browser)
  • Compatible with most major browser (Chrome, Safari, Firefox, Opera, IE)
  • Multiple Audio Channel support
  • Basic physics & collision mechanisms (to ensure low cpu requirements)
  • Tween Effects
  • Transition effects
  • A basic set of Object Entities (to be extended)
  • Basic animation management
  • A state manager (to easily manage loading, menu, options, in-game state)
  • Tiled map format version +0.7.x integration for easy level design
    • Uncompressed Plain, Base64 and CSV encoded XML tilemap loading
    • Orthogonal tilemap with built-in collision management
    • Isometric, Perspective tilemap support
    • Multiple layers (multiple background/Foreground, collision and "Parallax" layers)
    • Multiple Tileset support
    • Tileset Transparency settings
    • Layers Alpha settings
    • Tiled Objects
    • Flipped & rotated Tiles
    • Dynamic Layer and Object/Group ordering
    • Dynamic Entity loading
    • Solid, Platform, Slope and Breakable Tiles
  • System & bitmap fonts
  • Mouse and Touch device support (with mouse emulation)
  • some basic GUI elements
  • a customizable loader, etc

Building melonJS

In order to build melonJS, you need to have GNU make and Java installed :

On windows, you should Install Cygwin (be sure to choose “make’ in the package list, note that it should be also possible to use GNU make for Windows), Java can be downloaded from here.

On OS X, you should install Xcode (both Xcode 3 & Xcode 4 version can be used).

On Linux/BSD users should use their appropriate package managers to install make and java.

  • Regular flavored build :

$ cd melonJS

$ mkdir build

$ make

Both plain and minified library will be available under the "build" directory

  • CoffeeScript flavored build :

First make sure that you have installed :

$ sudo npm install -g coffee-script

$ cd melonJS

$ npm install -d # Installs the deps from the package.json file

$ cake build:browser

Building the documentation

cd melonJS

make doc

The generated documentation will be then available under the "docs" directory

Questions, need help ?

If you need help, or have any questions, please feel free to ask on the melonJS developer forum, or send us an email.

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