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Lightweight jQuery plugin factory based on jQuery.ui.widget

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jQuery.plugin

$.plugin( "pluginName", { /* The plugin */ } );
$.plugin( "pluginName", function() { /* The Plugin */ }, { /* Options */ } );

jQuery.plugin is a lightweight jQuery plugin factory based on jQuery.ui.widget.

What Does It Do?

Basically, jQuery.plugin makes it easy to attach unique object instances to jQuery elements. It is also built with jQuery plugin development patterns in mind, which, among other things, includes options inheritance (with the ability to override within instances) and the ability to call methods on elements without breaking the chain (the exception being, of course, that your method returns something).

How Does It Differ From jQuery.ui.widget?

While much of the same functionality exists in the official jQuery.UI.widget plugin, jQuery.plugin has been stripped down to the bare essentials, offering a much smaller fingerprint and optimizations for both speed and flexibility. This allows you to get your plugin set up quickly with the most commonly used functionalities already in place for you.

Options

jQuery.plugin will automatically merge user options with the default ones on initialization, but, unlike jQuery.ui.widget, it does not provide getter or setter methods for the options (though you can easily add it yourself).

Callbacks

jQuery.plugin does not provide any callback or event handling methods.

Initialization

jQuery.plugin allows you to call methods on your plugin without instantiating it. In this case, the default plugin options will be used.

Plugin Prototype

jQuery.plugin allows you to define your plugin using a function instead of an object. This is useful for simple plugins that don't have any public methods and is very common in jQuery plugin development. In the case that a function is used, options may be defined as the third argument.

Unique Properties

jQuery.plugin clones prototype properties to allow unique properties on instances. This differs from jQuery.ui.widget, which only clones the options property.

Defining Your Plugin

To define your plugin, simply pass a name and object or function to the jQuery.plugin method. This will become the name of your plugin and will be stored in the jQuery.fn namespace. Optionally, you can pass a third argument that contains the default options for your plugin (if your plugin is defined using an object, you can also assign them there inside of a key called options).

Caution: there are no checks in place to detect pre-existing functions. For this reason, it is possible to override jQuery core functions, which may or may not be what you intended. Always reference the jQuery API before settling on a plugin name.

// Defining your plugin using an object
$.plugin("name", {...});

// Or, using a function
$.plugin("name", function() {...}, { someOption: "someValue" });

You can define whatever you would like inside of the object (properties, methods... etc).

$.plugin("pluginName", {
  // These are the default options for the plugin, they can be overriden on
  // initialization by passing in an object as the first argument
  options: {
    x: 0
  },
  // Private initialization function.
  _initialize: function() {
    // Anything in here will only be applied on initialization
    $(this.element).css("background-color", "#EEEEEE");
  },
  // Public constructor.
  constructor: function() {
    // Anything in here will be applied any time the public constructor is called
    // ...
  },
  someMethod: function(x) {
    return this.options.x + x;
  },
  someChainingMethod: function(x) {
    this.options.x + x;
  }
});

Properties that are prefixed with an underscore will become psuedo-private and will only be accessible from inside your plugin. If you define a function inside of your plugin called initialize() it will be invoked on initialization with the arguments that were passed into the plugin on its first call.

If your plugin contains a function named constructor(), it will be called anytime the plugin is invoked without calling another method (in other words, any time the first parameter is not a string).

Note: The public constructor function is also called on initialization, right after the private initialization function and with the same arguments. You can also call your public constructor function at any time by passing the string "constructor", an empty string "", or passing any non-string value as the first argument to the plugin.

Plugin properties

Inside of your plugin, you may refer to the current object instance by using the keyword this -- just as you would in any normal object/class environment. Upon initialization, several properties are automatically assigned to the instance for you.

  • name, String
    The name of the plugin.

  • element, Element
    The single DOMElement upon which the plugin was invoked.

  • elements, jQuery
    All of the elements that were passed to the plugin on initialization.

  • options, Object
    The options for the plugin instance which are a mixture of the default options and any the user may have passed in.

Note: Unlike jQuery.ui.widget, the element property contains a DOM element, not a jQuery object. However, the value of the elements property is a jQuery object.

Using Your Plugin

Now that you have defined your plugin, it is automatically available in the jQuery.fn namespace, meaning it can be chained to a jQuery element. The options for your plugin are also automatically exposed publically as a property of the plugin ($.fn.pluginName.options). While not required, it is probably wise to stick "plugin" in the filename so people are aware that your plugin is dependent on jQuery.plugin (for example, "jQuery.plugin.myPlugin.js"). Make sure to also bundle this plugin with yours, or at the very least link to its source.

Much like jQuery.ui.widget, jQuery.plugin allows method calls to your plugin by passing a string value as the first parameter. If the first parameter to the plugin is not a string value and the plugin has not been initialized, the private initialization function initialize() will be invoked. If the plugin has already been initialized, the public constructor function will be called. By passing an object as the first parameter to the plugin, you can extend the default set of options with your own. This is done for you automatically on initialization, but on further calls to your public constructor you will have to handle the behavior yourself.

Unlike jQuery.ui.widget, you can call a method on an element without initializing, using the default values given when the plugin was defined. If this is not desirable, simply initialize your plugin beforehand.

// Initialize before method call
$("#someElement").pluginName({x: 1}); // starting value of x = 1
$("#someElement").pluginName("someMethod", 1); // add 1 => 3

// Method call without initialization, starting value of x = 0
$("#someOtherElement").pluginName("someMethod", 1); // add 1 => 1

Remember that in order to preserve chainability, your function should not have a return value.

// Chainable method call, assuming x = 1
$("#someElement").pluginName("someChainingMethod", 3).somethingElse();
// this.options.x => 4

Keep in mind that like any jQuery function that returns a value, method calls will return the value of the first element in the set of matched elements. This means that your method will only be invoked on that first element. This does not apply, however, to methods that have no return value, as jQuery.plugin will internally loop through each element and invoke your method on each one.

Requirements

  • jQuery
    Versions 1.2.3 or higher.

Compatibility

This list is not exhaustive; these are simply browsers in which the script has been verified to work. It may very well work fine in other browsers.

License

Copyright (c) 2011 Kyle Florence
Dual licensed under the MIT and GPLv2 licenses.

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Lightweight jQuery plugin factory based on jQuery.ui.widget

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License

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