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Chris Bradfield
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Mar 20, 2017
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[application] | ||
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name="godot101" | ||
main_scene="res://main.tscn" | ||
icon="res://icon.png" | ||
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[image_loader] | ||
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filter=false | ||
gen_mipmaps=false |
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extends Area2D | ||
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signal gem_grabbed | ||
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func _ready(): | ||
pass | ||
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func _on_gem_area_enter( area ): | ||
if area.get_name() == "player": | ||
emit_signal("gem_grabbed") | ||
queue_free() |
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[gd_scene load_steps=4 format=1] | ||
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[ext_resource path="res://gem.gd" type="Script" id=1] | ||
[ext_resource path="res://art/gemYellow.png" type="Texture" id=2] | ||
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[sub_resource type="RectangleShape2D" id=1] | ||
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custom_solver_bias = 0.0 | ||
extents = Vector2( 18.6712, 12.9027 ) | ||
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[node name="gem" type="Area2D"] | ||
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transform/pos = Vector2( 484.001, 257 ) | ||
input/pickable = true | ||
shapes/0/shape = SubResource( 1 ) | ||
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) | ||
shapes/0/trigger = false | ||
gravity_vec = Vector2( 0, 1 ) | ||
gravity = 98.0 | ||
linear_damp = 0.1 | ||
angular_damp = 1.0 | ||
script/script = ExtResource( 1 ) | ||
__meta__ = { "_edit_group_":true } | ||
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[node name="sprite" type="Sprite" parent="."] | ||
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transform/scale = Vector2( 0.6, 0.6 ) | ||
texture = ExtResource( 2 ) | ||
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[node name="collision" type="CollisionShape2D" parent="."] | ||
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shape = SubResource( 1 ) | ||
trigger = false | ||
_update_shape_index = 0 | ||
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[connection signal="area_enter" from="." to="." method="_on_gem_area_enter"] | ||
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gen_mipmaps=false |
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extends Node | ||
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onready var gem = preload("res://gem.tscn") | ||
onready var gem_container = get_node("gem_container") | ||
onready var score_label = get_node("HUD/score_label") | ||
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var screensize | ||
var score = 0 | ||
var level = 1 | ||
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func _ready(): | ||
randomize() | ||
screensize = get_viewport().get_rect().size | ||
set_process(true) | ||
spawn_gems(10) | ||
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func _process(delta): | ||
if gem_container.get_child_count() == 0: | ||
level += 1 | ||
spawn_gems(level * 10) | ||
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func spawn_gems(num): | ||
for i in range(num): | ||
var g = gem.instance() | ||
gem_container.add_child(g) | ||
g.connect("gem_grabbed", self, "_on_gem_grabbed") | ||
g.set_pos(Vector2(rand_range(40, screensize.width-40), | ||
rand_range(40, screensize.height-40))) | ||
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func _on_gem_grabbed(): | ||
score += 10 | ||
score_label.set_text(str(score)) |
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[gd_scene load_steps=3 format=1] | ||
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[ext_resource path="res://main.gd" type="Script" id=1] | ||
[ext_resource path="res://player.tscn" type="PackedScene" id=2] | ||
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[node name="main" type="Node"] | ||
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script/script = ExtResource( 1 ) | ||
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[node name="player" parent="." instance=ExtResource( 2 )] | ||
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[node name="gem_container" type="Node" parent="."] | ||
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[node name="HUD" type="Control" parent="."] | ||
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anchor/right = 1 | ||
anchor/bottom = 1 | ||
focus/ignore_mouse = false | ||
focus/stop_mouse = true | ||
size_flags/horizontal = 2 | ||
size_flags/vertical = 2 | ||
margin/left = 0.0 | ||
margin/top = 0.0 | ||
margin/right = 0.0 | ||
margin/bottom = 0.0 | ||
__meta__ = { "_edit_lock_":true } | ||
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[node name="score_label" type="Label" parent="HUD"] | ||
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rect/scale = Vector2( 4, 4 ) | ||
focus/ignore_mouse = true | ||
focus/stop_mouse = true | ||
size_flags/horizontal = 2 | ||
size_flags/vertical = 0 | ||
margin/left = 62.0 | ||
margin/top = 28.0 | ||
margin/right = 141.0 | ||
margin/bottom = 68.0 | ||
text = "0" | ||
percent_visible = 1.0 | ||
lines_skipped = 0 | ||
max_lines_visible = -1 | ||
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extends Area2D | ||
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export var speed = 400 | ||
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var screensize | ||
var extents | ||
var vel = Vector2() | ||
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func _ready(): | ||
set_fixed_process(true) | ||
screensize = get_viewport_rect().size | ||
extents = get_node("collision").get_shape().get_extents() | ||
set_pos(screensize / 2) | ||
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func _fixed_process(delta): | ||
var input = Vector2(0, 0) | ||
input.x = Input.is_action_pressed("ui_right") - Input.is_action_pressed("ui_left") | ||
input.y = Input.is_action_pressed("ui_down") - Input.is_action_pressed("ui_up") | ||
vel = input.normalized() * speed | ||
var pos = get_pos() + vel * delta | ||
pos.x = clamp(pos.x, extents.width, screensize.width - extents.width) | ||
pos.y = clamp(pos.y, extents.height, screensize.height - extents.height) | ||
set_pos(pos) |
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Original file line number | Diff line number | Diff line change |
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[gd_scene load_steps=4 format=1] | ||
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[ext_resource path="res://player.gd" type="Script" id=1] | ||
[ext_resource path="res://art/Player/alienGreen_front.png" type="Texture" id=2] | ||
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[sub_resource type="RectangleShape2D" id=1] | ||
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custom_solver_bias = 0.0 | ||
extents = Vector2( 26.1949, 44.4182 ) | ||
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[node name="player" type="Area2D"] | ||
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transform/pos = Vector2( 529.64, 277.008 ) | ||
input/pickable = true | ||
shapes/0/shape = SubResource( 1 ) | ||
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) | ||
shapes/0/trigger = false | ||
gravity_vec = Vector2( 0, 1 ) | ||
gravity = 98.0 | ||
linear_damp = 0.1 | ||
angular_damp = 1.0 | ||
script/script = ExtResource( 1 ) | ||
__meta__ = { "_edit_group_":true } | ||
speed = 400 | ||
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[node name="sprite" type="Sprite" parent="."] | ||
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transform/scale = Vector2( 0.6, 0.6 ) | ||
texture = ExtResource( 2 ) | ||
offset = Vector2( 0, -64 ) | ||
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[node name="collision" type="CollisionShape2D" parent="."] | ||
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shape = SubResource( 1 ) | ||
trigger = false | ||
_update_shape_index = 0 | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
[application] | ||
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name="godot101" | ||
main_scene="res://main.tscn" | ||
icon="res://icon.png" | ||
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[image_loader] | ||
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filter=false | ||
gen_mipmaps=false |
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Original file line number | Diff line number | Diff line change |
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extends Area2D | ||
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onready var effect = get_node("effect") | ||
onready var sprite = get_node("sprite") | ||
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signal gem_grabbed | ||
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func _ready(): | ||
effect.interpolate_property(sprite, 'transform/scale', | ||
sprite.get_scale(), Vector2(2.0, 2.0), 0.3, | ||
Tween.TRANS_QUAD, Tween.EASE_OUT) | ||
effect.interpolate_property(sprite, 'visibility/opacity', | ||
1, 0, 0.3, | ||
Tween.TRANS_QUAD, Tween.EASE_OUT) | ||
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func _on_gem_area_enter( area ): | ||
if area.get_name() == "player": | ||
emit_signal("gem_grabbed") | ||
clear_shapes() | ||
effect.start() | ||
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func _on_effect_tween_complete( object, key ): | ||
queue_free() |
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[gd_scene load_steps=4 format=1] | ||
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[ext_resource path="res://gem.gd" type="Script" id=1] | ||
[ext_resource path="res://art/gemYellow.png" type="Texture" id=2] | ||
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[sub_resource type="RectangleShape2D" id=1] | ||
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custom_solver_bias = 0.0 | ||
extents = Vector2( 18.6712, 12.9027 ) | ||
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[node name="gem" type="Area2D"] | ||
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transform/pos = Vector2( 484.001, 257 ) | ||
input/pickable = true | ||
shapes/0/shape = SubResource( 1 ) | ||
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) | ||
shapes/0/trigger = false | ||
gravity_vec = Vector2( 0, 1 ) | ||
gravity = 98.0 | ||
linear_damp = 0.1 | ||
angular_damp = 1.0 | ||
script/script = ExtResource( 1 ) | ||
__meta__ = { "_edit_group_":true } | ||
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[node name="sprite" type="Sprite" parent="."] | ||
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transform/scale = Vector2( 0.6, 0.6 ) | ||
texture = ExtResource( 2 ) | ||
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[node name="collision" type="CollisionShape2D" parent="."] | ||
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shape = SubResource( 1 ) | ||
trigger = false | ||
_update_shape_index = 0 | ||
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[node name="effect" type="Tween" parent="."] | ||
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playback/process_mode = 1 | ||
playback/active = false | ||
playback/repeat = false | ||
playback/speed = 1.0 | ||
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[connection signal="area_enter" from="." to="." method="_on_gem_area_enter"] | ||
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[connection signal="tween_complete" from="effect" to="." method="_on_effect_tween_complete"] | ||
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@@ -0,0 +1 @@ | ||
gen_mipmaps=false |
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@@ -0,0 +1,43 @@ | ||
extends Node | ||
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onready var gem = preload("res://gem.tscn") | ||
onready var gem_container = get_node("gem_container") | ||
onready var score_label = get_node("HUD/score_label") | ||
onready var time_label = get_node("HUD/time_label") | ||
onready var go_label = get_node("HUD/game_over_label") | ||
onready var game_timer = get_node("game_timer") | ||
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var screensize | ||
var score = 0 | ||
var level = 1 | ||
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func _ready(): | ||
randomize() | ||
screensize = get_viewport().get_rect().size | ||
set_process(true) | ||
spawn_gems(10) | ||
go_label.set_hidden(true) | ||
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func _process(delta): | ||
time_label.set_text(str(int(game_timer.get_time_left()))) | ||
if gem_container.get_child_count() == 0: | ||
level += 1 | ||
game_timer.set_wait_time(game_timer.get_time_left() + 10.0) | ||
game_timer.start() | ||
spawn_gems(level * 10) | ||
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func spawn_gems(num): | ||
for i in range(num): | ||
var g = gem.instance() | ||
gem_container.add_child(g) | ||
g.connect("gem_grabbed", self, "_on_gem_grabbed") | ||
g.set_pos(Vector2(rand_range(40, screensize.width-40), | ||
rand_range(40, screensize.height-40))) | ||
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func _on_gem_grabbed(): | ||
score += 10 | ||
score_label.set_text(str(score)) | ||
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func _on_game_timer_timeout(): | ||
go_label.set_hidden(false) | ||
get_node("player").set_process(false) |
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