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Unity project for an interview where you setup a grid based ship out of modules

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kirlosev/heroship

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Heroship

Another project for a job interview

Notes

Unity 2021.3.24f1

I've attempted to make an editor tool to setup ships' layouts with the new UI Toolkit that Unity provides nowadays.
I've never made an editor tool before. So that took a while and it's probably not in the best shape. But it was fun to learn it and get out of the comfort zone, even though a bit frustraiting. Wanted to explore it for a while now. But there's a lot to learn for me about this aspect of development with Unity.

To view the scroll thingy as required by the task go to Energy > Engines > and there you will find 5 items.

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Unity project for an interview where you setup a grid based ship out of modules

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