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Releases: kisaragi-hiu/osuskin-retome

1.0: Smoothing out rough edges

17 Mar 19:05
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This skin is finally finished (sort of). CTB is actually playable now, with hyperdash not being hidden anymore; mod icons are at least less confusing than before. The hitcircle style will probably not change anymore. The roughest edges are mostly gone.

UI

  • New sectionpass / sectionfail elements + sounds
  • New CTB icon
  • Add labels to mod icons

Gameplay

CTB

  • Fix hyperdash visibility
  • Brighter, more opache fruit style

Standard

  • Add shadows to hitcircle numbers
  • Fix incorrect Japanese label on spinner

v0.9.1: hotfix for missing hit50 and hit100

15 Dec 18:52
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0.9 changelog:

UI

  • Add labels to mods where it makes sense
  • Use Genjyuu Gothic for Unranked icon
  • Use more contrasting red cursor
  • Use JK Gothic for ranking hitbursts

STD

  • Shrink hitcircle size a bit
  • Highlight sliderstartcircle with brighter color
  • White sliderborder

CTB

  • Improve catcher-fail animation
  • Fix missing fruit-drop
  • Red hyperdash

v0.9: finish CTB support

15 Dec 18:34
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remove forum post that doesn't exist anymore; start moving both mkosu…

…skin and osuskin-retome back to github

v0.8: More visual elements

11 Jul 17:05
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Sounds

  • Add pause-loop
  • Remove nightcore drums

UI & Typography

  • Add star2
  • Remove JISZ
  • Use JK Gothic
  • Smaller "Score" title in ranking panel
  • Bold font for spinner-rpm and ranking-title

STD

  • New cursor
  • Darken slider border
  • Gradient approachcircle
  • New lighting.png
  • New simpler combo colors: primary purple & white

CTB

  • New elements based on std hitcircle

v0.7

02 Feb 07:43
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Sounds

  • New countdown sound
  • Use lazer samples from osu-resources (commit 266965f0d795b94a126e2da302bd2c10eadd642a)

UI

  • New fail/pause background
  • Darker menu inactive text
  • Glowing score numbers & accuracy/combo labels to match with the process pie
  • align score-x and score-% better with the rest of score numbers

Gameplay

  • New cursor
  • Two customizable sets of numbers in testing
  • Use hitcircles with shadows instead of glow
  • Brighter combo colors
  • ctb elements in testing
  • New followpoint
  • Thinner reversearrow

Project

  • Use CC-BY-NC for compatibility with osu-resources

v0.6: New fonts, hitcircle style changes

02 Dec 16:54
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  • New font (JK Gothic L/M, Noto Sans CJK Light/Medium)
  • Expanding cursor
  • Hitcircle
    • Tweaked approach circle
    • Three combo colors, green, blue, and magenta
    • New hit-100s
  • Slider:
    • Now uses combo color (instead of always being purple)
    • New slider ball
    • New sliderend: current reversearrow without surrounding
    • grey follow circle
  • New section-fail and section-pass
  • HP bar:
    • highlight and backdrop color swapped
  • Mods:
    • Autopilot → use cursor image for its center

v0.5: Glowing hitcircles

10 Oct 13:00
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  • Revamped hitcircle style & cursor
  • More elements: section-fail, pass
  • Colors: slider -> purple, hitcircle -> blue
  • HP bar: now white & purple only, less busy colors

v0.4.1: New mod icon for *n*K, Random, Easy, Hardrock

16 Sep 15:00
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New mod icon: nK, Random, Easy, Hardrock

v0.4: English, Japanese, Mandarin release

12 Sep 16:03
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0.3 was skipped for not having the language changes.

  • New spinner
  • New colors
  • No longer using Re:0 scripts

Retome v0.2

27 Aug 14:16
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  • New, better color palette
  • Skin selection-tab
  • A bit better looking spinner
  • Made hit0 (miss) an X instead of a lozenge