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sound.length always returns 0 #467

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davidfraser opened this issue Apr 26, 2012 · 1 comment · Fixed by #468
Closed

sound.length always returns 0 #467

davidfraser opened this issue Apr 26, 2012 · 1 comment · Fixed by #468

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@davidfraser
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The sound.length function is implemented to always return 0 on both gstreamer and pygame incarnations of the audio library. Yet it's documented to return the length of the sound...

davidfraser pushed a commit to davidfraser/kivy that referenced this issue Apr 26, 2012
…d made it `.ogg` for easy compatibility, so big :(). See kivy#467
davidfraser pushed a commit to davidfraser/kivy that referenced this issue Apr 26, 2012
davidfraser pushed a commit to davidfraser/kivy that referenced this issue Apr 26, 2012
davidfraser pushed a commit to davidfraser/kivy that referenced this issue Apr 26, 2012
…ally come out by setting the volume to `0`, and test for this. See kivy#467
@tito
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tito commented Jun 9, 2012

pull request is done, closing that one

@tito tito closed this as completed Jun 9, 2012
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2 participants