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September 22, 2024 07:42 1m 37s
Implemented highlight shader and playondemand animation states
.NET #65: Commit 7b06584 pushed by kofu145
August 11, 2024 11:28 1m 38s master
August 11, 2024 11:28 1m 38s
August 11, 2024 08:21 53s
added window focused check for every base key press event
.NET #63: Commit 1f2ed8e pushed by kofu145
August 9, 2024 10:02 1m 37s master
August 9, 2024 10:02 1m 37s
update window for zoom 1
.NET #62: Commit bf40c71 pushed by kofu145
August 6, 2024 21:12 1m 38s master
August 6, 2024 21:12 1m 38s
August 3, 2024 20:31 1m 50s
dropz vec for making lerping easier (not account for z)
.NET #60: Commit 52983d1 pushed by kofu145
July 31, 2024 07:26 1m 34s master
July 31, 2024 07:26 1m 34s
July 26, 2024 22:24 1m 0s
changed UI entities to get their own render pass
.NET #57: Commit 57fb2f3 pushed by kofu145
July 21, 2024 04:12 1m 20s master
July 21, 2024 04:12 1m 20s
Added down/up tracking on mousebutton inputs
.NET #56: Commit a617338 pushed by kofu145
July 18, 2024 21:16 1m 23s master
July 18, 2024 21:16 1m 23s
new public state var for anim
.NET #55: Commit 5b91010 pushed by kofu145
July 18, 2024 10:05 2m 16s master
July 18, 2024 10:05 2m 16s
Added origins to render rect, text, and button
.NET #54: Commit 5a5a921 pushed by kofu145
July 18, 2024 07:42 51s master
July 18, 2024 07:42 51s
AddComponent no longer returns entity
.NET #53: Commit cb5ce89 pushed by kofu145
July 18, 2024 06:48 51s master
July 18, 2024 06:48 51s
cleaner look
.NET #52: Commit 2e5693d pushed by kofu145
June 28, 2024 21:30 47s master
June 28, 2024 21:30 47s
updating tilemaps to work correctly w/ entity transforms
.NET #51: Commit 6448055 pushed by kofu145
June 24, 2024 06:03 1m 32s master
June 24, 2024 06:03 1m 32s
fixing tilemaps to work properly
.NET #50: Commit 0fe0bcb pushed by kofu145
June 21, 2024 06:07 2m 6s master
June 21, 2024 06:07 2m 6s
Initial tilemap impl (untested, taken from sfml docs)
.NET #49: Commit b30139c pushed by kofu145
June 21, 2024 03:57 1m 34s master
June 21, 2024 03:57 1m 34s
render sprites updates, local scale added for text components
.NET #48: Commit ee40901 pushed by kofu145
June 19, 2024 03:27 1m 15s master
June 19, 2024 03:27 1m 15s
April 12, 2024 06:29 1m 18s
April 12, 2024 06:02 1m 25s
Update DisplayFrame.cs
.NET #45: Commit 81d706d pushed by kofu145
March 2, 2024 19:23 57s master
March 2, 2024 19:23 57s
March 2, 2024 11:49 57s
Update Sound.cs
.NET #43: Commit f3d3fc7 pushed by kofu145
February 18, 2024 07:43 1m 30s master
February 18, 2024 07:43 1m 30s
fixed transition logic
.NET #42: Commit ba84932 pushed by kofu145
February 18, 2024 06:38 1m 24s master
February 18, 2024 06:38 1m 24s