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scale sensitivity down internally
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komefai committed Feb 5, 2018
1 parent 1408820 commit 2d3d6e2
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions PS4Macro/Classes/Remapping/Remapper.cs
Original file line number Diff line number Diff line change
Expand Up @@ -204,8 +204,8 @@ public void OnReceiveData(ref DualShockState state)
// Mouse moved
if (CurrentMouseStroke.DidMoved)
{
MouseSpeedX = CurrentMouseStroke.VelocityX * MouseSensitivity;
MouseSpeedY = CurrentMouseStroke.VelocityY * MouseSensitivity;
MouseSpeedX = (CurrentMouseStroke.VelocityX / 100) * MouseSensitivity;
MouseSpeedY = (CurrentMouseStroke.VelocityY / 100) * MouseSensitivity;
CurrentMouseStroke.DidMoved = false;

// Stop release timer
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1 comment on commit 2d3d6e2

@MohabBots
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How can i use that ? because the sensivity is very bad.

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