KOSync: Set sane socket timeouts properly #10835
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
An attempt was made in the original code, but the whole thing was designed in the hope of actually switching to turbo, so it was super janky without it.
Anyway, we now actually have a sane way to set socket timeouts, so, use that, and set them very tight for now.
This is fairly critical right now, because the server is down, and the default timeouts are ~30s. That happens to be above the debounce threshold, so you can't even hope for that to help you. Meaning, right now, you get a 2 * 30s block on resume with auto sync. That's... Very Not Good(TM).
That becomes a single 2s one after this.
Exercised the timeouts thanks to the main server being down right now, and also tested successfully with a custom sync server (but, granted, one that's actually much closer to me than koreader.rocks), so, timings might need some more tinkering later...
This change is