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11th Edition

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@onpon4 onpon4 released this 10 Jan 02:32
· 3 commits to future since this release

This is the 11th published ruleset of Keeper of the Cards.

11th Edition marks some dramatic changes to this game compared to previous editions. Many of the rules have been completely rewritten, and card texts have changed so much that we've decided to make this the first ever "clean slate" edition, meaning no cards made for prior editions are legal for 11th Edition. This also marks the first time that the rulebook and card building guide are in HTML format, allowing them to be easily accessed straight from the website.

There are too many changes to make a fully exhaustive list, but here are some broad changes of note:

  • Added an extensive lineup of keywords documented explicitly in the rulebook, which makes card texts much shorter and easier to understand. Nearly every card text component has been changed in some way.
  • Renamed several field zones: "battlefield" instead of "Creature Zone", "trapfield" instead of "Trap Zone", and "granary" instead of Resource Zone.
  • Added several card text options.
  • Revised the costs of most card texts.
  • Activation conditions now have a more pronounced effect
  • Added explicit chaining rules to govern interactions with named counters and card abilities.
  • Increased starting HP to 35.
  • Increased the deck size from 25 cards to a range of 40–60 cards.
  • The reserves now consists of only up to 5 cards, and the way it is accessed has changed: instead of exchanging cards between your reserves and your hand, you now can obtain a card from your reserves instead of drawing.
  • Replaced the previous random collection of cards with two starter decks: one with a holy theme, and one with a satanic theme.

We're excited to be able to finally play this updated version of Keeper of the Cards with other people. If you give it a try, please let us know what you think! Please also consider sharing any interesting cards you've designed. 🙂