@kozec kozec released this Mar 5, 2018 · 4 commits to master since this release

Assets 3
  • Added implicit initialization, fixes compatibility with games not initializing xinput before using it.
  • Added support for environment variables:
    • XINPUT_NO_IGNORE_JS will enable use of js devices
    • XINPUT_IGNORE_EVDEV will disable event devices.

@kozec kozec released this Feb 10, 2018 · 8 commits to master since this release

Assets 3
  • Fixed race condition (freezing at start) in Wine 3.0

@kozec kozec released this Jul 31, 2017 · 13 commits to master since this release

Assets 3
  • Fixed right stick not being translated

@kozec kozec released this Jul 30, 2017 · 15 commits to master since this release

Assets 2
  • Rebased on NeonMan/xfakeinput for much better compatibility
  • Added xinput9_1_0.dll for recent games

@kozec kozec released this Oct 1, 2016 · 19 commits to master since this release

Assets 3

Now tested on Windows as well.

Fixes:

  • Crash on some (at least 2) Unity games
  • Crash with anything what uses XInputGetStateEx

@kozec kozec released this Sep 30, 2016 · 20 commits to master since this release

Assets 3

Does what it should and nothing more.

Tested with wine 1.9.17 - 1.9.19 and 1.4.1.