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Map Conquest

This is a proof of concept building a board-like game like risk using sockets, node-js and vue Its been a learning and experimentation project for me for the last bit.

Experimenting with inheritance, classes etc

If you want to see a quick example of bots playing the game i uploaded a short video of it on youtube.

Issues and contributions are welcome. As I mentioned earlier this project is a way for me to continue learning & building.

map-conquest

Node version

Built on node v12.13.1 && npm 6.12.1, you may find some binding incompatibilities with earlier versions of node. For switching versions on your system I would recommend nvm or the npm package n.

ENV

Everything works fine without having an .env file but for tweaking settings or variables create an .env file in the root .env is ignored, see the sample file ./.env.sample

Commands

  1. Start dev server
npm run dev
  1. Build Frontend
npm run watch
  1. Run a bot instance
npm run bot:dev
// or
npm run bot-challenger:dev

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