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HD image updates
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gmoromisato committed Jul 3, 2015
1 parent 3247f17 commit 0102c32
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Showing 23 changed files with 174 additions and 34 deletions.
36 changes: 32 additions & 4 deletions TransCore/CommonwealthFleet.xml
Expand Up @@ -3766,7 +3766,8 @@ PLAYER DATA
type= "transport"
defaultSovereign= "&svCommonwealthFleet;"

mass= "8000"
size= "65"
mass= "2000"
cargoSpace= "5600"
thrustRatio= "0.8"
maxSpeed= "15"
Expand All @@ -3792,7 +3793,7 @@ PLAYER DATA
</Armor>

<Devices>
<Device deviceID="&itTeV9Blaster;" omnidirectional="true"/>
<Device deviceID="&itTeV9Blaster;" omnidirectional="true" posAngle="180" posRadius="12" posZ="10"/>
<Device deviceID="&itR5Deflector;"/>
</Devices>

Expand All @@ -3801,11 +3802,37 @@ PLAYER DATA
rotationAccel= "0.5"
/>

<Image imageID="&rsMediumShips3;" imageX="768" imageY="0" imageWidth="96" imageHeight="96" imageFrameCount="0" imageTicksPerFrame="0"/>
<Interior>
<Compartment name="interior"
hitPoints= "30"
/>

<Compartment name="main drive"
type= "mainDrive"
hitPoints= "70"

posX= "-31"
posY= "0"
sizeX= "28"
sizeY= "42"
/>

<Compartment name="cargo contatiners"
type= "cargo"
hitPoints= "50"

posX= "10"
posY= "0"
sizeX= "40"
sizeY= "40"
/>
</Interior>

<Image imageID="&rsAurochs;" imageWidth="96" imageHeight="96"/>

<Effects>
<Effect type="thrustMain" posAngle="157" posRadius="43" posZ="0" rotation="180" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="180" posRadius="42" posZ="10" rotation="180" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="180" posRadius="42" posZ="5" rotation="180" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="-157" posRadius="43" posZ="0" rotation="180" effect="&efMainThrusterLarge;"/>
</Effects>

Expand Down Expand Up @@ -5281,6 +5308,7 @@ PLAYER DATA

<!-- RESOURCES -->

<Image UNID="&rsAurochs;" bitmap="Resources\Aurochs.jpg" bitmask="Resources\AurochsMask.bmp" loadOnUse="true"/>
<Image UNID="&rsAquila;" bitmap="Resources\Aquila.jpg" bitmask="Resources\AquilaMask.bmp" loadOnUse="true"/>
<Image UNID="&rsBritannia;" bitmap="Resources\Britannia.jpg" bitmask="Resources\BritanniaMask.bmp" loadOnUse="true"/>
<Image UNID="&rsCSC;" bitmap="Resources\CSC.jpg" bitmask="Resources\CSCMask.bmp" loadOnUse="true" />
Expand Down
16 changes: 16 additions & 0 deletions TransCore/DwargRaiders.xml
Expand Up @@ -173,6 +173,22 @@
rotationAccel= "0.5"
/>

<Interior>
<Compartment name="interior"
hitPoints= "180"
/>

<Compartment name="main drive"
type= "mainDrive"
hitPoints= "80"

posX= "-41"
posY= "0"
sizeX= "29"
sizeY= "45"
/>
</Interior>

<Items>
<Item count="2d6" item="&itXenotiteFuelRod;"/>
<Table>
Expand Down
50 changes: 35 additions & 15 deletions TransCore/EncountersVol01.xml
Expand Up @@ -1456,7 +1456,8 @@
type= "processor"
defaultSovereign= "&svGaianTerraformers;"

mass= "50000"
size= "80"
mass= "40000"
cargoSpace= "25000"
thrust= "50000"
maxSpeed= "6"
Expand Down Expand Up @@ -1490,6 +1491,22 @@
rotationAccel= "0.25"
/>

<Interior>
<Compartment name="interior"
hitPoints= "300"
/>

<Compartment name="main drive"
type= "mainDrive"
hitPoints= "100"

posX= "0"
posY= "0"
sizeX= "50"
sizeY= "50"
/>
</Interior>

<Items>
<Item count="6d12" item="&itPteracniumFuelRod;"/>
<Item count="100" item="&itThermoCannonShell;"/>
Expand Down Expand Up @@ -4568,7 +4585,7 @@
attributes= "capitalShip, genericClass, majorShip, ranx"

size= "350"
mass= "25000"
mass= "60000"
cargoSpace= "15000"
thrustRatio= "0.5"
maxSpeed= "8"
Expand Down Expand Up @@ -5523,17 +5540,18 @@
alignment="destructive order"
/>

<!-- Ventari Cruiser -->
<!-- Ventari Destroyer -->

<ShipClass UNID="&scVentariCruiser;"
<ShipClass UNID="&scVentariDestroyer;"
manufacturer= "Ventari"
class= ""
type= "destroyer"
defaultSovereign= "&svVentariSettlers;"

attributes= "capitalShip, genericClass, ventari"

mass= "5000"
size= "120"
mass= "17000"
thrustRatio= "1.0"
maxSpeed= "13"
cargoSpace= "1000"
Expand All @@ -5549,9 +5567,9 @@
/>

<Devices>
<Device deviceID="&itIonDisruptor;" omnidirectional="true" posAngle="180" posRadius="5" posZ="50"/>
<Device deviceID="&itTeV9Blaster;" secondaryWeapon="true" minFireArc="350" maxFireArc="190" posAngle="110" posRadius="30" posZ="10"/>
<Device deviceID="&itTeV9Blaster;" secondaryWeapon="true" minFireArc="170" maxFireArc="10" posAngle="250" posRadius="30" posZ="10"/>
<Device deviceID="&itIonDisruptor;" omnidirectional="true" posAngle="180" posRadius="10" posZ="60"/>
<Device deviceID="&itTeV9Blaster;" secondaryWeapon="true" minFireArc="350" maxFireArc="190" posAngle="110" posRadius="60" posZ="5"/>
<Device deviceID="&itTeV9Blaster;" secondaryWeapon="true" minFireArc="170" maxFireArc="10" posAngle="250" posRadius="60" posZ="5"/>
<Device deviceID="&itYoroiS500;"/>
<Device deviceID="&it250MWReactor;"/>
</Devices>
Expand Down Expand Up @@ -5584,12 +5602,12 @@

<!-- Image and Effects -->

<Image imageID="&rsMediumShips3;" imageX="480" imageY="0" imageWidth="96" imageHeight="96"/>
<Image imageID="&rsVentariDestroyer;" imageWidth="150" imageHeight="150"/>

<Effects>
<Effect type="thrustMain" posAngle="160" posRadius="24" posZ="-20" rotation="180" sendToBack="*" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="180" posRadius="23" posZ="-20" rotation="180" sendToBack="*" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="-160" posRadius="24" posZ="-20" rotation="180" sendToBack="*" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="165" posRadius="61" posZ="-20" rotation="180" sendToBack="*" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="180" posRadius="59" posZ="-20" rotation="180" sendToBack="*" effect="&efMainThrusterLarge;"/>
<Effect type="thrustMain" posAngle="-165" posRadius="61" posZ="-20" rotation="180" sendToBack="*" effect="&efMainThrusterLarge;"/>
</Effects>

<!-- AI and Behavior -->
Expand Down Expand Up @@ -5646,19 +5664,21 @@
</Items>

<Ships>
<Ship count="1d2" class="&scVentariCruiser;" orders="patrol" patrolDist="40"/>
<Ship count="1d2" class="&scVentariDestroyer;" orders="patrol" patrolDist="40"/>
</Ships>

<Reinforcements minShips="1">
<Ship count="1d2" class="&scVentariCruiser;" orders="patrol" patrolDist="40"/>
<Ship count="1d2" class="&scVentariDestroyer;" orders="patrol" patrolDist="40"/>
</Reinforcements>

<Encounters frequency="common">
<Ship count="1" class="&scVentariCruiser;" orders="wander" maxShips="6"/>
<Ship count="1" class="&scVentariDestroyer;" orders="wander" maxShips="6"/>
</Encounters>

</StationType>

<Image UNID="&rsVentariDestroyer;" bitmap="Resources\VentariDestroyer.jpg" bitmask="Resources\VentariDestroyerMask.bmp" loadOnUse="true"/>

<!-- Weapons Cache ======================================================== -->

<!-- Weapons Cache -->
Expand Down
23 changes: 20 additions & 3 deletions TransCore/Ferians.xml
Expand Up @@ -350,8 +350,8 @@

attributes= "ferian, ferianMiner, genericClass, zoanthrope"

size= "130"
mass= "5000"
size= "21"
mass= "120"
thrustRatio= "4"
maxSpeed= "17"
cargoSpace= "200"
Expand Down Expand Up @@ -426,7 +426,8 @@

attributes= "ferian, ferianWarrior, genericClass, zoanthrope"

mass= "1200"
size= "130"
mass= "5000"
thrustRatio= "15"
maxSpeed= "22"
cargoSpace= "20"
Expand All @@ -448,6 +449,22 @@
rotationAccel= "1.0"
/>

<Interior>
<Compartment name="interior"
hitPoints= "120"
/>

<Compartment name="main drive"
type= "mainDrive"
hitPoints= "80"

posX= "-40"
posY= "0"
sizeX= "58"
sizeY= "26"
/>
</Interior>

<!-- Trade and Items -->

<Items>
Expand Down
38 changes: 36 additions & 2 deletions TransCore/Heretic.xml
Expand Up @@ -631,7 +631,8 @@
type= "explorer"
defaultSovereign= "&svRingers;"

mass= "5000"
size= "195"
mass= "4000"
cargoSpace= "1500"
thrustRatio= "0.8"
maxSpeed= "12"
Expand Down Expand Up @@ -661,6 +662,22 @@
rotationAccel= "0.5"
/>

<Interior>
<Compartment name="interior"
hitPoints= "120"
/>

<Compartment name="main drive"
type= "mainDrive"
hitPoints= "80"

posX= "-61"
posY= "0"
sizeX= "60"
sizeY= "40"
/>
</Interior>

<Items>
<Item count="1" item="&itHereticResearchROM;"/>
</Items>
Expand Down Expand Up @@ -781,7 +798,8 @@
type= "explorer"
defaultSovereign= "&svCorporate;"

mass= "8000"
size= "195"
mass= "4000"
cargoSpace= "1000"
thrustRatio= "1.2"
maxSpeed= "10"
Expand Down Expand Up @@ -834,6 +852,22 @@
rotationAccel= "0.5"
/>

<Interior>
<Compartment name="interior"
hitPoints= "120"
/>

<Compartment name="main drive"
type= "mainDrive"
hitPoints= "80"

posX= "-61"
posY= "0"
sizeX= "60"
sizeY= "40"
/>
</Interior>

<Items>
<Item count="2d12" item="&itPteracniumFuelRod;"/>
</Items>
Expand Down
12 changes: 9 additions & 3 deletions TransCore/HumanSpaceVol01.xml
Expand Up @@ -1178,7 +1178,7 @@
<!ENTITY stHereticSun "0x001C200F">

<!ENTITY scIocrymCommandShip "0x001C3001">
<!ENTITY scSvalbardExplorer "0x001C3002">
<!ENTITY scSvalbardExplorer "0x001C3002">
<!ENTITY scIocrymWarningBuoy "0x001C3003">
<!ENTITY scIocrymSentinel "0x001C3004">
<!ENTITY scHuygensExplorer "0x001C3005">
Expand Down Expand Up @@ -1286,8 +1286,8 @@
<!ENTITY stHeliotropeOutpost "0x08010040">
<!ENTITY stHeliotropeColony "0x08010041">
<!ENTITY scHeliotropeGunship "0x08010042">
<!ENTITY scHeliotropeDestroyer "0x08010043"> <!-- For compatibility -->
<!ENTITY scHeliotropeFrigate "0x08010043"> <!-- Reclassified -->
<!ENTITY scHeliotropeDestroyer "0x08010043"> <!-- For compatibility -->
<!ENTITY itHeliotropeFuel "0x08010044">
<!ENTITY svHeliotropes "0x08010045">
<!ENTITY tbHeliotropeEncounters "0x08010046">
Expand All @@ -1304,7 +1304,8 @@
<!ENTITY rsXenophobeWorldship "0x08010088">

<!ENTITY stVentariColony "0x080100C0">
<!ENTITY scVentariCruiser "0x080100C1">
<!ENTITY scVentariDestroyer "0x080100C1"> <!-- Reclassified -->
<!ENTITY scVentariCruiser "0x080100C1"> <!-- For compatibility -->

<!ENTITY stAbbasidOutpost "0x08010100">
<!ENTITY itAbbasidThanogram "0x08010101">
Expand Down Expand Up @@ -1564,6 +1565,7 @@
<!ENTITY rsCSC "0x00100062">
<!ENTITY rsCSCWreckage "0x00100063">
<!ENTITY rsAquila "0x00100064">
<!ENTITY rsAurochs "0x00100065">

<!-- 0080-009F COMMONWEALTH -->

Expand Down Expand Up @@ -1639,6 +1641,10 @@
<!ENTITY baOutlawMine "0x00100180">
<!ENTITY tbOutlawMinerProspector "0x00100181">

<!-- 0190-019F VENTARI SETTLERS -->

<!ENTITY rsVentariDestroyer "0x00100190">

<!-- 1000-FFFF RESERVED -->
]>

Expand Down

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