Creating 3D and 2D shapes using OpenGL and Glut.
3D objects:
- Cube
- Pyramid
- Cone
- Cyllinder
- Icosahedron
- Tetrahedron
- Dodecahedron
- Octahedron
- Thorus
- Sphere
2D objects:
- Square
- Triangle
- Letters A, K, T
Used libraries:
using SharpGL;
using Tao.OpenGl;
using Tao.FreeGlut;
Relates only to 3D objects:
Can be enabled/disabled:
- Lightning 💡
- Axes display
- Wire or solid shape display
Possible actions: rotation, translation along x, y, z