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cnt_hgedistort.html
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<html>
<head>
<title>Haaf's Game Engine - Hardware accelerated 2D games engine</title>
<link rel=stylesheet type=text/css href=hge.css>
</head>
<body bgcolor=#699FC3 leftmargin=10 topmargin=10 marginwidth=10 marginheight=10>
<table width=100% cellspacing=0 cellpadding=0 border=0><tr><td>
<img src="title.gif" width=163 height=33 alt="Haaf's Game Engine - Hardware accelerated 2D games engine">
</td></tr></table>
<br>
<h3><a class=mnu href="main_overview.html" target="info">Overview</a></h3>
<h3><a class=mnu href="main_package.html" target="info">Package contents</a></h3>
<h3><a class=mnu href="main_history.html" target="info">Version history</a></h3>
<h3><a class=mnu href="main_upgrade.html" target="info">Upgrading from older HGE</a></h3>
<h3><a class=mnu href="setup__main.html" target="info">Setting up a HGE project</a></h3>
<h3><a class=mnu href="main_childwin.html" target="info">HGE in a child window</a></h3>
<h3><a class=mnu href="main_power.html" target="info">Power Management</a></h3>
<img src="sep3.gif" width=163 height=13 alt="">
<h3><a class=mnu href="hgefunc__main.html" target="info">HGE Functions</a></h3>
<h3><a class=mnu href="hgedata__main.html" target="info">HGE Data types</a></h3>
<h3><a class=mnu href="hgeconst__main.html" target="info">HGE Constants</a></h3>
<img src="sep3.gif" width=163 height=13 alt="">
<h3><a class=mnu href="hgesprite__main.html" target="info">hgeSprite</a></h3>
<h3><a class=mnu href="hgeanim__main.html" target="info">hgeAnimation</a></h3>
<h3><a class=mnu href="hgefont__main.html" target="info">hgeFont</a></h3>
<h3><a class=mnu href="hgeparticle__main.html" target="info">hgeParticleSystem</a></h3>
<h3><a class=mnu href="hgepmanager__main.html" target="info">hgeParticleManager</a></h3>
<h3><a class=mnu href="hgedistort__main.html" target="info">hgeDistortionMesh</a></h3>
<h4><a class=mnu href="hgedistort_constructor.html" target="info">Constructors</a></h4>
<h4><a class=mnu href="hgedistort_operators.html" target="info">Operators</a></h4>
<br>
<h4><a class=mnu href="hgedistort_render.html" target="info">Render</a></h4>
<h4><a class=mnu href="hgedistort_clear.html" target="info">Clear</a></h4>
<br>
<h4><a class=mnu href="hgedistort_settexture.html" target="info">SetTexture</a></h4>
<h4><a class=mnu href="hgedistort_settexturerect.html" target="info">SetTextureRect</a></h4>
<h4><a class=mnu href="hgedistort_setblendmode.html" target="info">SetBlendMode</a></h4>
<h4><a class=mnu href="hgedistort_setz.html" target="info">SetZ</a></h4>
<h4><a class=mnu href="hgedistort_setcolor.html" target="info">SetColor</a></h4>
<h4><a class=mnu href="hgedistort_setdisplacement.html" target="info">SetDisplacement</a></h4>
<br>
<h4><a class=mnu href="hgedistort_gettexture.html" target="info">GetTexture</a></h4>
<h4><a class=mnu href="hgedistort_gettexturerect.html" target="info">GetTextureRect</a></h4>
<h4><a class=mnu href="hgedistort_getblendmode.html" target="info">GetBlendMode</a></h4>
<h4><a class=mnu href="hgedistort_getz.html" target="info">GetZ</a></h4>
<h4><a class=mnu href="hgedistort_getcolor.html" target="info">GetColor</a></h4>
<h4><a class=mnu href="hgedistort_getdisplacement.html" target="info">GetDisplacement</a></h4>
<br>
<h4><a class=mnu href="hgedistort_getrows.html" target="info">GetRows</a></h4>
<h4><a class=mnu href="hgedistort_getcols.html" target="info">GetCols</a></h4>
<br>
<h3><a class=mnu href="hgestring__main.html" target="info">hgeStringTable</a></h3>
<h3><a class=mnu href="hgeresource__main.html" target="info">hgeResourceManager</a></h3>
<h3><a class=mnu href="hgegui__main.html" target="info">hgeGUI</a></h3>
<h3><a class=mnu href="hgeguio__main.html" target="info">hgeGUIObject</a></h3>
<h3><a class=mnu href="hgerect__main.html" target="info">hgeRect</a></h3>
<h3><a class=mnu href="hgevector__main.html" target="info">hgeVector</a></h3>
<h3><a class=mnu href="hgecolor__main.html" target="info">hgeColor</a></h3>
<h3><a class=mnu href="hgecolorrgb__main.html" target="info">hgeColorRGB</a></h3>
<h3><a class=mnu href="hgecolorhsv__main.html" target="info">hgeColorHSV</a></h3>
<img src="sep3.gif" width=163 height=13 alt="">
<h3><a class=mnu href="peditor__main.html" target="info">Particle Systems Editor</a></h3>
<h3><a class=mnu href="fbuilder__main.html" target="info">Bitmap Font Builder</a></h3>
<h3><a class=mnu href="texasm__main.html" target="info">Texture Assembler</a></h3>
<h3><a class=mnu href="pngopt__main.html" target="info">PNG Optimizer</a></h3>
<h3><a class=mnu href="main_respack.html" target="info">Compiling resource pack</a></h3>
<img src="sep3.gif" width=163 height=13 alt="">
<h3><a class=mnu href="main_hints.html" target="info">Hints & Tips</a></h3>
<h3><a class=mnu href="tutorials__main.html" target="info">Tutorials</a></h3>
<h3><a class=mnu href="main_license.html" target="info">License</a></h3>
<h3><a class=mnu href="main_credits.html" target="info">Credits</a></h3>
<h3><a class=mnu href="main_support.html" target="info">Support & Contacts</a></h3>
<br>
</body>
</html>