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Line 2211: When the fields are loaded, if the user modifies the Ability on a <=Gen5 save file, if the ability is modified, the PID will be randomized to fit the new PID. When the Ability combobox is loaded, the personal entry may have 0 for the ability2 (indicating same as ability1); if so, copy ability1 instead of filtering it out. When the Ability index is loaded, hidden ability is checked first, else it tries to match: invalid, hidden (unflagged=illegal), if abilities same use PIDAbility, else use the actual ability index.
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