Super Mario replica game created in semester 2 as part of Games Engine Creation module, using C++ and SDL2.
- Click here to view on YouTube -
Mario.Game.mp4
- Sprite Rendering
- Enemy Characters
- Collectibles
- Score System
- Win/Lose Conditions
- Font Rendering
- User Interface
- Level System
- POW Block
- Sound Effects
Refer to the following information on how to install and use the application.
To use the application, the following prerequisites must be met.
- Windows 10+
- Visual Studio
- Git Version Control
The application relies on the following libraries and APIs to function.
- SDL2
To download a copy of the application, select "Download ZIP" from the main code repository page, or create a fork of the project. More information on forking a GitHub respository can be found here.
As the project settings have been modified to support the addition of the aforementioned libraries and APIs, there are no additional steps required to execute the application.
Audio
https://themushroomkingdom.net/media/smb/wav
https://www.mariomayhem.com/downloads/sounds/
Sprites
https://www.spriters-resource.com/nes/supermariobros/
https://www.spriters-resource.com/snes/smarioworld/