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Fix typos in README.md #93

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8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

![Vynchronize Screenshot](https://raw.githubusercontent.com/kyle8998/Vynchronize/master/img/screenshot2.PNG)

Vynchronize is a online video synchronization platform where you can watch videos online with friends in real time!
Vynchronize is an online video synchronization platform where you can watch videos online with friends in real time!

Vynchronize currently supports YouTube, Daily Motion, and Vimeo!

Expand Down Expand Up @@ -63,7 +63,7 @@ npm test

The entire functionality of Vynchronize relies on web sockets, specifically
Socket.IO. When a client connects to the server, a socket is created. The user
then enters a name and room number. The inputs are sent back to the server, and
then enters a name and a room number. The inputs are sent back to the server, and
it creates/joins a room of that name with Socket.IO. Any user can connect to the
room and interact with the users there.

Expand All @@ -81,9 +81,9 @@ other socket. It will use that data and bring everyone to the correct time.

##### Hosts

At first it was fine to have no specific host of a room, but I quickly realized
At first it was fine to have a room without a host, but I quickly realized
that people want to be auto-synced rather than hitting the sync button over
and over. For example if a client joins a room late, I want them to be synced
and over. For example, when clients join a room later, they would want to be synced
immediately.

To do this I created a host socket which would be marked when a room is created.
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