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2.2 Room Schema

Chris Mackey edited this page Jan 21, 2020 · 3 revisions

A Room is a volume enclosed by Faces, representing a single occupied space. The geometry of a Room is defined by its child Faces and these must collectively form a closed solid (without any openings) in order for the Room to be valid.

Honeybee Room Schema

The Room possesses a key for "indoor_shades", which can represent interior partitions or furniture, as well as an "outdoor_shades" key, which can be used to represent outdoor furniture.