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Puttio

It’s mini golf but you race. 3 holes, lowest time wins. Players can get powerups (start with/find?) to add obstacles or make a shockwave.

TODO

  • geometric objects
  • random positioning
  • collision
  • finish this todo list

WIP Notes

Levels

Generate levels

  • For level generation, have a set of shapes, and place them on top of eachother one by one, randomly, with random size/rotation.
  • First and last shape should be a square. basic level geometry

Propagate levels

  • All shapes in between the first and final squares have a designated amount of obstacles based on the shape’s area. * Obstacles will have an invisible area around them to prevent them from jutting out of the given perimeter for world generation.

Joining levels

  • Levels may be joined by other players.
    • AI for single-player, or none at all?*

Mechanics

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a golf racing game

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