It’s mini golf but you race. 3 holes, lowest time wins. Players can get powerups (start with/find?) to add obstacles or make a shockwave.
- geometric objects
- random positioning
- collision
- finish this todo list
- For level generation, have a set of shapes, and place them on top of eachother one by one, randomly, with random size/rotation.
- First and last shape should be a square.
- All shapes in between the first and final squares have a designated amount of obstacles based on the shape’s area. * Obstacles will have an invisible area around them to prevent them from jutting out of the given perimeter for world generation.
- Levels may be joined by other players.
- AI for single-player, or none at all?*