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Support for radiusrender #3
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I think I fixed it by adding a hires worlds:
- name: Creative
maps:
- class: de.lemaik.chunkymap.dynmap.ChunkyMap
name: chunky
title: Chunky
perspective: iso_SE_30_hires I think you could close this issue if you improved the README.
|
Thanks for the hint! 👍 I'll improve the readme asap.
Edit: radiusrender is a Dynmap feature and I just render whatever Dynmap tells me to render. If you use |
@danbovey If you send me a link to your dynmap, I'd be happy to include it in the readme. 😉 |
Yeah, when it's more complete it would make a much better cover image. The server is called AbsoluteCraft, maps are hosted at http://map.mc-ac.com. |
Thank you, I added a link to your dynmap to the readme. Is radius render support still an issue or is this solved by my explanation above? |
Yeah, I had some confusion over whether |
Allright. I opened #4 to keep track on the supported resolutions. |
@danbovey Just wanted to let you know that lowres and the other resolutions are now supported. 🎉 Maybe this allows you to render the entire creative map with Chunky? |
Hey I was so hyped to try this for the first time but all the renders are coming out black.
I'm running
dynmap radiusrender 100 chunky
instead of the recommendedfullrender
because there's no way I have the hard drive space, CPU or time to render my full creative server world. The renders are starting to appear if I rundynmap fullrender
. So is it going to be possible to use ChunkyMap withradiusrender
?The text was updated successfully, but these errors were encountered: