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GroupManager

Plugin for godot to gain more informations about groups and their usage in your project What this plugin does is to simply recursively scan your project directory in order to find every scene file. Then it's instancing every scene in order to check to what groups this scene belongs. It provides an UI which allows to check what groups you have defined in project and what scenes belongs to those groups. Additionally it allows you to manually write description for each group, as well as to define some basic requirements for group members to fulfill (in the form of required methods).

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GroupManager plugin for Godot

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  • GAP 100.0%