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* uninitialized membervars, * AudioOutput.cpp: fix delete on array to delete[] * OSS.cpp: close file descriptor in false data case * OverlayEditorScene.cpp: rm duplicate logic * fix ifndef to match usage of declared variable * member var initializations * check for null (ds in d3d9 as some lines above), * lower scope of var decl., * swap bufsize check and array dereference so check is before! deref, * initialize member vars in constr.
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