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JustWeEngine - Android Game FrameWork

logo
Android Arsenal GitHub release Hex.pm

An easy open source Android Native Game FrameWork.

Engine Flow Chart

engine

How To Use?

  • Import Engine's module as Library.

  • Import engine.jar in your project from "/jar".

  • With Gradle:

    • Step 1. Add the JitPack repository to your build file
      Add it in your root build.gradle at the end of repositories:
      	allprojects {
    		repositories {
    			...
    			maven { url "https://jitpack.io" }
    		}
    	}
     	
    • Step 2. Add the dependency
        dependencies {
            compile 'com.github.lfkdsk:JustWeEngine:v1.13'
      }
    	
  • With Maven:

    • Step 1. Add the JitPack repository to your build file
      <repositories>
    	<repository>
    	    <id>jitpack.io</id>
    	    <url>https://jitpack.io</url>
    	</repository>
    </repositories>
    
    • Step 2. Add the dependency
    	
      <dependency>
        <groupId>com.github.lfkdsk</groupId>
        <artifactId>JustWeEngine</artifactId>
        <version>v1.13</version>
    </dependency>
    

Engine in V1.13

User Guidance

English Guidance

中文教程

繁體中文教程

JustWeEngine's WiKi

Feedback

Please send your feedback as long as there occurs any inconvenience or problem. You can contact me with:

License

Copyright 2017 [刘丰恺](http://www.cnblogs.com/lfk-dsk/)

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.