Skip to content

lhuyuel/Project5-AdvancedGLSL

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation


CIS565: Project 5: Advanced GLSL

Fall 2012

Due Monday 11/20/2012


PART 1

Implemented:

  • Bump mapped terrain

  • Rim lighting to simulate atmosphere

  • Nighttime lights on the dark side of the globe

  • Specular mapping

  • Moving clouds

  • Orbiting Moon with texture mapping( no shadow at present )


PART 2

  • 1: Displays no occlusion and just diffuse lighting
  • 2: Displays occlusion via regular grid samples (once implemented)
    1. Displays occlusion via poisson screen space samples (once implemented)
    1. Displays occlusion via world space samples (once implemented)
    1. Displays depth
    1. Displays normals
    1. Displays position
    1. Displays total occlusion subtracted from white

PART 3

  • Vertex Pulsing (still working on it)

BLOG

http://cghuyue.blogspot.com/2012/11/project5.html

About

Project 5- Due Monday, November 19th

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C 72.5%
  • C++ 26.7%
  • Objective-C 0.8%