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to answer your question: the main reason is that libgdx also works on the desktop where i don't want a dependency to a 5 mbjar just for one class... closed. please post further questions on the forum or message me via gtalk.
From NicolasG...@gmail.com on September 02, 2010 16:00:15
Didn't compare the sources, but why did you add IntHashMap when there is SparseArray in Android that (probably) does the same?
Original issue: http://code.google.com/p/libgdx/issues/detail?id=35
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