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Remove obsolete ps3 references - use psl1ght instead
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inactive123 committed Dec 19, 2020
1 parent 870707d commit 3743a47
Showing 1 changed file with 4 additions and 117 deletions.
121 changes: 4 additions & 117 deletions dist-scripts/dist-cores.sh
Expand Up @@ -88,44 +88,6 @@ SALAMANDER=yes
EXT=a
ps3appid=SSNE10001

# DEX PS3
elif [ $PLATFORM = "dex-ps3" ] ; then
platform=ps3
SALAMANDER=yes
EXT=a
OPTS=DEX_BUILD=1

EXE_PATH=${CELL_SDK}/host-win32/bin
MAKE_FSELF_NPDRM=${EXE_PATH}/make_fself_npdrm.exe
MAKE_PACKAGE_NPDRM=${EXE_PATH}/make_package_npdrm.exe

# CEX PS3
elif [ $PLATFORM = "cex-ps3" ]; then
#For this script to work correctly, you must place scetool.exe and the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
platform=ps3
SALAMANDER=yes
EXT=a
OPTS=CEX_BUILD=1

EXE_PATH=${CELL_SDK}/host-win32/bin
SCETOOL_PATH=${PS3TOOLS_PATH}/scetool/scetool.exe
SCETOOL_FLAGS_CORE="--sce-type=SELF --compress-data=TRUE --skip-sections=TRUE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=APP --self-app-version=0001000000000000 --self-fw-version=0003004100000000 --encrypt"
SCETOOL_FLAGS_EBOOT="--sce-type=SELF --compress-data=TRUE --skip-sections=TRUE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-fw-version=0003004100000000 --np-license-type=FREE --np-content-id=UP0001-SSNE10000_00-0000000000000001 --np-app-type=EXEC --self-app-version=0001000000000000 --np-real-fname=EBOOT.BIN --encrypt"

cp -rfv ${PS3TOOLS_PATH}/scetool/data .

# ODE PS3
elif [ $PLATFORM = "ode-ps3" ]; then
#For this script to work correctly, you must place scetool.exe and the "data" folder containing your ps3 keys for scetool to use in the dist-scripts folder.
platform=ps3
SALAMANDER=yes
EXT=a
OPTS=ODE_BUILD=1

EXE_PATH=${CELL_SDK}/host-win32/bin
GENPS3ISO_PATH=${PS3TOOLS_PATH}/ODE/genps3iso_v2.5
SCETOOL_PATH=${PS3TOOLS_PATH}/scetool/scetool.exe
SCETOOL_FLAGS_ODE="--sce-type=SELF --compress-data=TRUE --self-type=APP --key-revision=04 --self-fw-version=0003004100000000 --self-app-version=0001000000000000 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-cap-flags=00000000000000000000000000000000000000000000003b0000000100040000 --encrypt"
elif [ $PLATFORM = "dos" ]; then
platform=dos
MAKEFILE_GRIFFIN=yes
Expand All @@ -139,9 +101,7 @@ make -C ../ -f Makefile.${platform}.salamander clean || exit 1
fi

# Cleanup existing core if it exists
if [ $PLATFORM = "ode-ps3" ]; then
make -C ../ -f Makefile.${platform}.cobra clean || exit 1
elif [ $MAKEFILE_GRIFFIN = "yes" ]; then
if [ $MAKEFILE_GRIFFIN = "yes" ]; then
make -C ../ -f Makefile.griffin platform=${platform} clean || exit 1
elif [ $PLATFORM = "unix" ]; then
LINK=g++ make -C ../ -f Makefile clean || exit 1
Expand Down Expand Up @@ -258,36 +218,13 @@ for f in `ls -v *_${platform}.${EXT}`; do
make -C ../ -f Makefile.${platform} $OPTS $whole_archive $big_stack -j3 || exit 1
fi

# Do manual executable step
if [ $PLATFORM = "dex-ps3" ] ; then
$MAKE_FSELF_NPDRM -c ../retroarch_${platform}.elf ../CORE.SELF
elif [ $PLATFORM = "cex-ps3" ] ; then
$SCETOOL_PATH $SCETOOL_FLAGS_CORE ../retroarch_${platform}.elf ../CORE.SELF
elif [ $PLATFORM = "ode-ps3" ] ; then
$SCETOOL_PATH $SCETOOL_FLAGS_ODE ../retroarch_${platform}.elf ../CORE.SELF
fi

# Move executable files
if [ $platform = "psl1ght" ] ; then
mv -fv ../retroarch_psl1ght.self ../pkg/psl1ght/pkg/USRDIR/cores/"${name}_libretro_${platform}.SELF"
if [ -d ../../dist/info ]; then
mkdir -p ../pkg/psl1ght/pkg/USRDIR/cores/info
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/psl1ght/pkg/USRDIR/cores/info/"${name}_libretro.info"
fi
elif [ $platform = "ps3" ] ; then
if [ $PLATFORM = "ode-ps3" ] ; then
mv -fv ../CORE.SELF ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/"${name}_libretro_${platform}.SELF"
if [ -d ../../dist/info ]; then
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/info
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/info/"${name}_libretro.info"
fi
else
mv -fv ../CORE.SELF ../pkg/${platform}/SSNE10000/USRDIR/cores/"${name}_libretro_${platform}.SELF"
if [ -d ../../dist/info ]; then
mkdir -p ../pkg/${platform}/SSNE10000/USRDIR/cores/info
cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}/SSNE10000/USRDIR/cores/info/"${name}_libretro.info"
fi
fi
elif [ $PLATFORM = "ps2" ] ; then
mv -f ../retroarchps2.elf ../pkg/${platform}/cores/${name}_libretro_${platform}.elf
elif [ $PLATFORM = "psp1" ] ; then
Expand Down Expand Up @@ -328,8 +265,6 @@ for f in `ls -v *_${platform}.${EXT}`; do
# Remove executable files
if [ $platform = "psl1ght" ] ; then
rm -f ../retroarch_${platform}.elf ../retroarch_${platform}.self ../CORE.SELF
elif [ $platform = "ps3" ] ; then
rm -f ../retroarch_${platform}.elf ../retroarch_${platform}.self ../CORE.SELF
elif [ $PLATFORM = "ps2" ] ; then
rm -f ../retroarchps2.elf
rm -f ../retroarchps2-debug.elf
Expand Down Expand Up @@ -370,37 +305,8 @@ for f in `ls -v *_${platform}.${EXT}`; do
done

# Additional build step
if [ $platform = "ps3" ] || [ $platform = "psl1ght" ] ; then
if [ $PLATFORM = "ode-ps3" ] ; then
echo Deploy : Assets...
if [ -d ../media/assets ]; then
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/assets
cp -r ../media/assets/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/assets
fi
echo Deploy : Databases...
if [ -d ../media/libretrodb/rdb ]; then
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/rdb
cp -r ../media/libretrodb/rdb/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/rdb
fi
if [ -d ../media/libretrodb/cursors ]; then
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/cursors
cp -r ../media/libretrodb/cursors/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/database/cursors
fi
echo Deploy : Overlays...
if [ -d ../media/overlays ]; then
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/overlays
cp -r ../media/overlays/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/overlays
fi
echo Deploy : Shaders...
if [ -d ../media/shaders_cg ]; then
mkdir -p ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/shaders_cg
cp -r ../media/shaders_cg/* ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/shaders_cg
fi
else
ps3pkgdir=pkg/ps3/SSNE10000
if [ $platform = psl1ght ]; then
ps3pkgdir=pkg/psl1ght/pkg
fi
if [ $platform = "psl1ght" ] ; then
ps3pkgdir=pkg/psl1ght/pkg
echo Deploy : Assets...
if [ -d ../media/assets ]; then
mkdir -p ../${ps3pkgdir}/USRDIR/cores/assets
Expand Down Expand Up @@ -429,25 +335,6 @@ if [ $platform = "ps3" ] || [ $platform = "psl1ght" ] ; then
fi

# Packaging
if [ $PLATFORM = "dex-ps3" ] ; then
rsync -av ../pkg/${platform}/SSNE10000/USRDIR/cores/*.SELF ../pkg/${platform}/${PLATFORM}/
$MAKE_FSELF_NPDRM -c ../retroarch-salamander_${platform}.elf ../pkg/${platform}/SSNE10000/USRDIR/EBOOT.BIN
rm -rf ../retroarch-salamander_${platform}.elf
$MAKE_PACKAGE_NPDRM ../pkg/${platform}_dex/package.conf ../pkg/${platform}/SSNE10000
mv UP0001-SSNE10000_00-0000000000000001.pkg ../pkg/${platform}/RetroArch.PS3.DEX.PS3.pkg
elif [ $PLATFORM = "cex-ps3" ] ; then
rsync -av ../pkg/${platform}/SSNE10000/USRDIR/cores/*.SELF ../pkg/${platform}/${PLATFORM}/
$SCETOOL_PATH $SCETOOL_FLAGS_EBOOT ../retroarch-salamander_${platform}.elf ../pkg/${platform}/SSNE10000/USRDIR/EBOOT.BIN
rm -rf ../retroarch-salamander_${platform}.elf
(cd ../tools/ps3/ps3py && python2 setup.py build)
find ../tools/ps3/ps3py/build -name '*.dll' -exec cp {} ../tools/ps3/ps3py \;
../tools/ps3/ps3py/pkg.py --contentid UP0001-SSNE10000_00-0000000000000001 ../pkg/${platform}/SSNE10000/ ../pkg/${platform}/RetroArch.PS3.CEX.PS3.pkg
elif [ $PLATFORM = "psl1ght" ] ; then
if [ $PLATFORM = "psl1ght" ] ; then
${PS3DEV}/bin/pkg.py --contentid UP0001-SSNE10001_00-0000000000000001 ../pkg/psl1ght/pkg/ ../pkg/psl1ght/RetroArch.PSL1GHT.pkg
elif [ $PLATFORM = "ode-ps3" ] ; then
rsync -av ../pkg/${platform}_iso/PS3_GAME/USRDIR/cores/*.SELF ../pkg/${platform}/${PLATFORM}/
$SCETOOL_PATH $SCETOOL_FLAGS_ODE ../retroarch-salamander_${platform}.elf ../pkg/${platform}_iso/PS3_GAME/USRDIR/EBOOT.BIN
rm -rf ../retroarch-salamander_${platform}.elf

$GENPS3ISO_PATH ../pkg/${platform}_iso ../pkg/${platform}/RetroArch.PS3.ODE.PS3.iso
fi

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