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Only RetroArch bugs should be filed here. Not core bugs or game bugs
This is not a forum or a help section, this is strictly developer oriented
Description
[after some system update, I don't know when I did this update, the retroarch no longer had the audio working, I already updated until the August 21st version but nothing caused the problem to be corrected.]
Expected behavior
[hopefully the issue will be fixed in a new update.]
Actual behavior
[after some system update, I don't know when I did this update, the retroarch no longer had the audio working, I already updated until the August 21st version but nothing caused the problem to be corrected.]
Steps to reproduce the bug
[open a game with a core]
[after the game is opened right away you can see that the game is without sound.]
Bisect Results
[about 2 3 weeks ago.]
Version/Commit
Retroarch version: 1.16.0
Build date: AUG 21 2023
Compiler: GCC (11.3.0) 32-bit
CPU Features: VFPU
CPU Architeture: MIPS
CPU Cores: 1
RetroArch: [version/commit]
Environment information
OS: [Ps2 Slim series: 90000]
Compiler: [GCC (11.3.0) 32-bit]
The text was updated successfully, but these errors were encountered:
First and foremost consider this:
Description
[after some system update, I don't know when I did this update, the retroarch no longer had the audio working, I already updated until the August 21st version but nothing caused the problem to be corrected.]
Expected behavior
[hopefully the issue will be fixed in a new update.]
Actual behavior
[after some system update, I don't know when I did this update, the retroarch no longer had the audio working, I already updated until the August 21st version but nothing caused the problem to be corrected.]
Steps to reproduce the bug
Bisect Results
[about 2 3 weeks ago.]
Version/Commit
Retroarch version: 1.16.0
Build date: AUG 21 2023
Compiler: GCC (11.3.0) 32-bit
CPU Features: VFPU
CPU Architeture: MIPS
CPU Cores: 1
Environment information
The text was updated successfully, but these errors were encountered: