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Save slot display always zero on save/load #4663

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lookwhatisee opened this issue Feb 18, 2017 · 2 comments
Closed

Save slot display always zero on save/load #4663

lookwhatisee opened this issue Feb 18, 2017 · 2 comments

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@lookwhatisee
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First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

In retroarch 4.1.14 the on screen notification always says "saving/loading data from slot #0" no matter which save slot is actually selected.

I am able to iterate through the save slots. I can save and load from any slot as expected. However, even when loading a game from slot #2 the message incorrectly states slot #0 on screen.

Expected behavior

I expect the slot # message to accurately reflect the slot that has been selected. If I am saving to slot #2 I expect the message to say "saving to slot #2".

If I am loading a game from slot #1 I expect it to say "loading game from slot #1" or some approxomation. The important part here is that the save slot increment should be correct.

Actual behavior

No matter which save/load slot is selected the message on screen when loading/saving a state always says slot #0.

Steps to reproduce the bug

  1. Install/update retroarch on retropie to the latest version. I believe it is 4.1.14.
  2. Save a game in slot Shaders do not build on OS X 10.6.6 #1. The message will say saving to slot #0.
  3. Also try loading from slot#1. Again the message will incorrectly state it is loading from slot #0.

Bisect Results

I believe this started happening after updating retroarch on retropie last week.

Version/Commit

I'll have to double check but another user on the retropie forum indicated the version is 4.1.14

  • RetroArch: [version/commit]
    4.1.14

Environment information

  • OS: [The operating system you're running]
    Raspian with retropie.

  • Compiler: [In case you are running local builds]

@RobotLimeLtd
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RobotLimeLtd commented Feb 18, 2017

Same here after updating to 4.1.14 today; regardless of the save slot you choose:

  • When saving, the notification first reads "Loaded state from slot #0" before it says "Saved state to slot #0"
  • When loading, the notification always reads "Loaded state from slot #0"

However, I can confirm that the actual slot saving feature is working... it's just the notification that's wrong.

@andres-asm
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Confirmed

@ghost ghost closed this as completed in e980577 Feb 19, 2017
ghost pushed a commit that referenced this issue Feb 19, 2017
This issue was closed.
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