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When loading game retroarch window will close and lose focus until the game begins running at which point it will regain focus.
Some use cases where it causes problems:
When loading a big game (compressed iso) it will seem retroarch has crashed with no indication that it's actually running without checking the task manager.
When launching Retroarch from Steam's Big Picture and loading a game, slightly longer presses of the "A" button will be picked up by Big Picture when Retroarch window closes and cause Steam to launch a second instance of Retroarch making it look like Retroarch just restarted instead of loading the game all while the first instance has the game loaded but paused in a minimized window.
Expected behavior
When loading a game Retroarch will retain it's window and input focus while showinga loading animation/image until the actual game starts running.
Actual behavior
Retroarch window closes when loading a game only reopening when the game finishes loading.
This is a result of switching from the frontend context to the core context, I am not sure anything can be done about this. The focus problems should be handled by the desktop environment / window manager and is not a RetroArch issue.
Description
When loading game retroarch window will close and lose focus until the game begins running at which point it will regain focus.
Some use cases where it causes problems:
Expected behavior
When loading a game Retroarch will retain it's window and input focus while showinga loading animation/image until the actual game starts running.
Actual behavior
Retroarch window closes when loading a game only reopening when the game finishes loading.
Steps to reproduce the bug
Version/Commit
Environment information
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