[WiiU] Toolchain: Actually fix C++ constructors/destructors (oops!) #5851
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I didn't quite get this right the first time. I've thoroughly tested these new patches against a core that actually needs constructors to function (ControllerPatcher didn't, apparently) so I know it works. Fixes this problem.
Also; I've noticed that calling
__fini
from the RPX build causes elf2rpl to error out. It doesn't do this if I change__fini
to not use__DTOR_END__
; so that's almost certainly the cause. Since it links just fine; I'll submit a bug report to the creators in the hope we can get destructors working on RPX. (EDIT: issue is devkitPro/wut#60)Thanks again,
Ash