You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Would this be the issue that can be seen in Parasite Eve II? Seems whenever there is a "Motion Blur" technique, it looks like the background clips over/through 3d models. Best way I can describe it.
The GPU feature is currently missing for OpenGL.
For more information, see 'The Framebuffer Atlas – Hazard tracking'.
https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/
Bugs which are caused by this:
#380
#390
The text was updated successfully, but these errors were encountered: