Standalone port/fork of Mednafen PSX to the Libretro API.
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deps initial uGUI message box for missing firmware, only works with softwa… Jun 30, 2018
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beetle_psx_griffin.cpp Updates to Griffin Jun 9, 2016
beetle_psx_griffin_c.c Updates to Griffin Jun 9, 2016
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libretro.cpp [squash and merge] runtime update for vulkan texture filtures (#417) Sep 1, 2018
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libretro_cbs.h [squash and merge] runtime update for vulkan texture filtures (#417) Sep 1, 2018
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libretro_vulkan.h Add parallel-psx and dumping. Dec 3, 2016
link.T Initial commit. Jun 3, 2012
scrc32.c Update to 0.9.39.2 Sep 23, 2016
scrc32.h (Mednafen PCE) Update to 0.9.33.3 Apr 20, 2014
ugui_tools.c initial uGUI message box for missing firmware, only works with softwa… Jun 30, 2018
ugui_tools.h initial uGUI message box for missing firmware, only works with softwa… Jun 30, 2018

README.md

Build Status Build status

Beetle PSX libretro

Beetle PSX is a port/fork of Mednafen's PSX module to the libretro API. It can be compiled in C++98 mode, excluding the Vulkan renderer, which is written in C++11 for the time being. Beetle PSX currently runs on Linux, OSX and Windows.

Notable additions in this fork are:

  • PBP and CHD file format support, developed by Zapeth;
  • Software renderer internal resolution upscaling, implemented by simias;
  • An OpenGL 3.3 renderer, developed by simias;
  • A Vulkan renderer, developed by TinyTiger;
  • PGXP perspectve correct texturing and subpixel precision, developed by iCatButler;

Documentation

https://docs.libretro.com/library/beetle_psx_hw/