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Disks not swapping correctly #107
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I believe this is most likely a problem with Retroarch libretro/RetroArch#10070 |
I must try to confirm you, but swap disc work fine with many cool new options on x6800, same on C64, PC98 and other core on LR ... if there is a bug with this, it's only a MSX core bug ! |
I also had this problem with beetle saturn and policenauts. I'll try to test some other systems. Edit: what are some other games I can test with? |
Also, the log lies. You can't trust it. It says the disk has changed, but it hasn't. |
When I load the disks directly using content load, the correct disk is loaded, but if I change the disk the disk doesn't load correctly. I've tried creating an m3u file and then swapping the disk by ejecting, changing the index, and then inserting the disk. I've also tried using "load new disk" (formerly called "append disk") and that doesn't work either. I've also tried "restart" after changing the index, and it still loaded the old disk.
I would assume this was a problem with retroarch except that swapping disks works with the beetle saturn core. Swapping disks also works with BlueMSX standalone.
I'm using Aleste 2 to test this, which is 3 disks. The first disk is just the intro, so it's easy to skip the intro and then try to swap the disk when it prompts.
I don't think this is related to #30 because the core doesn't restart after I swap disks.
I'm using Retroarch 1.8.4 and the latest blueMSX core, "git aace4ae"
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