This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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* fix typos and spec nits in shader presets; hat tip to dwedit * remove extraneous preset Co-authored-by: hunterk <hunter_kaller@yahoo.com>
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This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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