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This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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3dfx
anti-aliasing fix ewa_curvature on nvidia Dec 30, 2018
auto-box add manual clamping to box shaders Aug 25, 2018
blurs
borders add kawase blur Aug 21, 2018
cel add advcartoon shader and preset Apr 22, 2019
crt re-add interlacing detection toggle to crt-geom May 4, 2019
cubic remove potentially recursive texture macro Oct 17, 2017
ddt hopefully squash all of the recursive texture macros Oct 17, 2017
deblur remove potentially recursive texture macro Oct 17, 2017
denoisers add risky jumps' median filter shaders and presets Mar 21, 2019
dithering squash recursive dot macro Jan 21, 2019
eagle remove potentially recursive texture macro Oct 17, 2017
film fix some issues with film_noise on GLES; still not perfect Dec 27, 2017
handheld (handheld) Update colour correction shaders (taken from Pokefan531's … Apr 18, 2019
hqx hopefully squash all of the recursive texture macros Oct 17, 2017
linear add maister's bandlimit-pixel shader Dec 12, 2018
misc update crt-guest shaders and presets, white_point and color-mangler May 2, 2019
motionblur Add frame mixing shaders (#82) Dec 6, 2018
nedi remove potentially recursive texture macro Oct 17, 2017
nnedi3 hopefully squash all of the recursive texture macros Oct 17, 2017
ntsc fix some matrix stuff in maister's NTSC Jun 12, 2018
omniscale hopefully squash all of the recursive texture macros Oct 17, 2017
pal fix pal-r57shell for GLES May 4, 2018
presets move some crt-guest stuff around and rename READMEs for github May 2, 2019
procedural updates Feb 28, 2018
reshade replace // comments with # in presets Jan 28, 2019
retro add maister's bandlimit-pixel shader Dec 12, 2018
sabr hopefully squash all of the recursive texture macros Oct 17, 2017
scalefx update rAA shaders and preset Oct 26, 2018
scalehq remove potentially recursive texture macro Oct 17, 2017
scalenx hopefully squash all of the recursive texture macros Oct 17, 2017
sharpen hopefully squash all of the recursive texture macros Oct 17, 2017
vhs some tweaks to vhs rewind Jan 11, 2018
windowed fix rounding errors on jinc2 variants Jan 18, 2019
xbr add xbr-lv2-noblend Apr 18, 2019
xbrz add xbrz-freescale-multipass shaders and preset Apr 5, 2018
xsal remove potentially recursive texture macro Oct 17, 2017
xsoft update xsoft presets as per guest.r's recommendation Apr 1, 2018
Makefile Make use of the PREFIX variable Jul 25, 2017
bilinear.glslp add bilinear and nearest presets to unload shaders Nov 25, 2017
configure Add a Makefile for build tasks Jul 25, 2017
nearest.glslp add bilinear and nearest presets to unload shaders Nov 25, 2017
slang-conversion-template.glsl remove problematic texcoord modification in slang template Apr 5, 2018
stock.glsl attempt to add precision to all uniform int Frame* at once Sep 1, 2017
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