This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Switch branches/tags
Nothing to show
Clone or download
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
3dfx hopefully squash all of the recursive texture macros Oct 17, 2017
anti-aliasing add ewa curvature, some CRT color profile LUTs Nov 18, 2018
auto-box add manual clamping to box shaders Aug 25, 2018
blurs fix kawase_glow, make vector preset, fix edge-detect Aug 25, 2018
borders add kawase blur Aug 21, 2018
cel Merge pull request #66 from MMJuno/patch-5 May 1, 2018
crt add ewa curvature, some CRT color profile LUTs Nov 18, 2018
cubic remove potentially recursive texture macro Oct 17, 2017
ddt hopefully squash all of the recursive texture macros Oct 17, 2017
deblur remove potentially recursive texture macro Oct 17, 2017
denoisers hopefully squash all of the recursive texture macros Oct 17, 2017
dithering more macro fixes Oct 17, 2017
eagle remove potentially recursive texture macro Oct 17, 2017
film fix some issues with film_noise on GLES; still not perfect Dec 27, 2017
handheld fix gg console-borders Nov 6, 2018
hqx hopefully squash all of the recursive texture macros Oct 17, 2017
misc hopefully fix cocktail table portrait on GLES Oct 24, 2018
motionblur response-time: Move parameter definition closer to fragment shader, r… Feb 19, 2018
nedi remove potentially recursive texture macro Oct 17, 2017
nnedi3 hopefully squash all of the recursive texture macros Oct 17, 2017
ntsc fix some matrix stuff in maister's NTSC Jun 12, 2018
omniscale hopefully squash all of the recursive texture macros Oct 17, 2017
pal fix pal-r57shell for GLES May 4, 2018
presets add guest's scalefx+aa preset and shader Aug 25, 2018
procedural updates Feb 28, 2018
reshade add ewa curvature, some CRT color profile LUTs Nov 18, 2018
retro remove potentially recursive texture macro Oct 17, 2017
sabr hopefully squash all of the recursive texture macros Oct 17, 2017
scalefx update rAA shaders and preset Oct 26, 2018
scalehq remove potentially recursive texture macro Oct 17, 2017
scalenx hopefully squash all of the recursive texture macros Oct 17, 2017
sharpen hopefully squash all of the recursive texture macros Oct 17, 2017
vhs some tweaks to vhs rewind Jan 11, 2018
windowed second attempt to add precision to all uniform int Frame* at once Sep 1, 2017
xbr fix xbr-mlv4-multipass on GLES Nov 28, 2017
xbrz add xbrz-freescale-multipass shaders and preset Apr 5, 2018
xsal remove potentially recursive texture macro Oct 17, 2017
xsoft update xsoft presets as per guest.r's recommendation Apr 1, 2018
Makefile Make use of the PREFIX variable Jul 25, 2017
bilinear.glslp add bilinear and nearest presets to unload shaders Nov 25, 2017
configure Add a Makefile for build tasks Jul 25, 2017
nearest.glslp add bilinear and nearest presets to unload shaders Nov 25, 2017
slang-conversion-template.glsl remove problematic texcoord modification in slang template Apr 5, 2018
stock.glsl attempt to add precision to all uniform int Frame* at once Sep 1, 2017