Add 'Gamepad Modern' input device type #46
Merged
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This pull request reworks the input device type/mapping as follows:
Adds a new 'Gamepad Modern' input device type. This provides a contemporary FPS control method, with button mapping appropriate for use when moving with the left/right analog sticks. It also makes in-game menu control a little more intuitive by having A/B mapped to dedicated menu select/cancel buttons.
Moves the original gamepad button mapping to a 'Gamepad Classic' input device type, with a few button swaps for convenience. This provides the traditional 'tank control' method - and since this is for purists, it disables movement via the analog sticks.
The 'RetroKeyboard/Mouse' input device type is unchanged.