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xiistag wont start #419
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can you please post logs of the games that are not loading |
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I dont have the chd for this game so cant test what are the retroarch logs saying before the segfault? |
I meant the actualy retroarch log if you dont know how to get that is fine. Have you tested all the other chd games in this driver. To debug this the logs from ra would help to see if its a wrong chd ect. the ones to test are in between ROM_START mame/src/mame/sony/taitogn.cpp Lines 873 to 1090 in 7f3a3e4
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i look the runcommand.sh in line 1319function launch_command() {
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yes zooo,spuzbobl dont load . |
hopefully someone with chds can test on other builds and see if it an issue. |
There was an upstream issue with Taito G-Net games on 0.256 - this has since been resolved with 0.257, so make sure you are using the latest builds. I also confirmed working fine with the latest (Windows) version off the buildbot just now. |
@kounabi22 looks like youll need to update to 0257 or wait for retropie to update the binary for you. Thats why having the logs helps it also shows what version you are on. Thanks for the info @msheehan79. I think the logs are in /dev/shm/runcommand.log on retropie if you enabled the logs. Paste that log going forward will help us out a lot. |
retropie is 0.256 , in my second post is what the runcommand.log say. |
thats your run command not the RA logs |
[INFO] RetroArch 1.15.0 (Git 1e5b1ba) [INFO] Capabilities: NEON VFPv3 VFPv4 |
yes that is the logs we need in the future when something goes wrong. The core version isint displayed in them logs that something that needs adding. |
coh3002t missing file ? |
The only thing he needs to do is update the core to 257. Its broke on 256 and that's what he/she is running on retropie. |
I didn't realize Ray Crisis was using the same driver as XII Stag. I confirm the issue on .257 as well. I have changed my own ticket to reflect this. I propose we close that one off and keep the discussion runnning on #429 (tidy). |
xiistag wont start.
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