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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows

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slouken committed Feb 16, 2004
1 parent 9a9aa57 commit 6dd6408ce154b0e03d1e943cf6160b236c6bdeb4
@@ -83,6 +83,10 @@ extern HCURSOR SDL_hcursor;
/* The bounds of the window in screen coordinates */
extern RECT SDL_bounds;

/* The position of the window in windowed mode */
extern int SDL_windowX;
extern int SDL_windowY;

/* Flag -- SDL is performing a resize, rather than the user */
extern int SDL_resizing;

@@ -59,6 +59,8 @@ LPSTR SDL_Appname = NULL;
HINSTANCE SDL_Instance = NULL;
HWND SDL_Window = NULL;
RECT SDL_bounds = {0, 0, 0, 0};
int SDL_windowX = 0;
int SDL_windowY = 0;
int SDL_resizing = 0;
int mouse_relative = 0;
int posted = 0;
@@ -462,6 +464,10 @@ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
GetClientRect(SDL_Window, &SDL_bounds);
ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
if ( SDL_bounds.left || SDL_bounds.top ) {
SDL_windowX = SDL_bounds.left;
SDL_windowY = SDL_bounds.top;
}
w = SDL_bounds.right-SDL_bounds.left;
h = SDL_bounds.bottom-SDL_bounds.top;
if ( this->input_grab != SDL_GRAB_OFF ) {
@@ -379,7 +379,7 @@ int DIB_CreateWindow(_THIS)
} else {
SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL);
CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
if ( SDL_Window == NULL ) {
SDL_SetError("Couldn't create window");
return(-1);
@@ -463,12 +463,8 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
HDC hdc;
RECT bounds;
int x, y;
BOOL was_visible;
Uint32 Rmask, Gmask, Bmask;

/* See whether or not we should center the window */
was_visible = IsWindowVisible(SDL_Window);

/* Clean up any GL context that may be hanging around */
if ( current->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
@@ -599,7 +595,7 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
}

/* DJM: Don't piss of anyone who has setup his own window */
if (!SDL_windowid)
if ( SDL_windowid == NULL )
SetWindowLong(SDL_Window, GWL_STYLE, style);

/* Delete the old bitmap if necessary */
@@ -678,24 +674,47 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
if ( SDL_windowid == NULL ) {
HWND top;
UINT swp_flags;
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
const char *center = getenv("SDL_VIDEO_CENTERED");

if ( !SDL_windowX && !SDL_windowY ) {
if ( window ) {
if ( sscanf(window, "%d,%d", &x, &y) == 2 ) {
SDL_windowX = x;
SDL_windowY = y;
}
if ( strcmp(window, "center") == 0 ) {
center = window;
window = NULL;
}
}
}
swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);

SDL_resizing = 1;
bounds.left = 0;
bounds.top = 0;
bounds.right = video->w;
bounds.bottom = video->h;
bounds.left = SDL_windowX;
bounds.top = SDL_windowY;
bounds.right = SDL_windowX+video->w;
bounds.bottom = SDL_windowY+video->h;
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
width = bounds.right-bounds.left;
height = bounds.bottom-bounds.top;
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
if ( (flags & SDL_FULLSCREEN) ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else if ( SDL_windowX || SDL_windowY || window ) {
x = bounds.left;
y = bounds.top;
} else if ( center ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else {
x = y = -1;
swp_flags |= SWP_NOMOVE;
}
if ( y < 0 ) { /* Cover up title bar for more client area */
y -= GetSystemMetrics(SM_CYCAPTION)/2;
}
swp_flags = (SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_SHOWWINDOW);
if ( was_visible && !(flags & SDL_FULLSCREEN) ) {
swp_flags |= SWP_NOMOVE;
}
if ( flags & SDL_FULLSCREEN ) {
top = HWND_TOPMOST;
} else {
@@ -856,7 +856,7 @@ int DX5_CreateWindow(_THIS)
} else {
SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL);
CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
if ( SDL_Window == NULL ) {
SDL_SetError("Couldn't create window");
return(-1);
@@ -1003,17 +1003,14 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
const DWORD resizestyle =
(WS_THICKFRAME|WS_MAXIMIZEBOX);
int windowX, windowY;
DDSURFACEDESC ddsd;
LPDIRECTDRAWSURFACE dd_surface1;
LPDIRECTDRAWSURFACE3 dd_surface3;
BOOL was_visible;

#ifdef DDRAW_DEBUG
fprintf(stderr, "Setting %dx%dx%d video mode\n", width, height, bpp);
#endif
/* See whether or not we should center the window */
was_visible = IsWindowVisible(SDL_Window);

/* Clean up any previous DirectDraw surfaces */
if ( current->hwdata ) {
this->FreeHWSurface(this, current);
@@ -1134,31 +1131,57 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
#endif
}
SetWindowLong(SDL_Window, GWL_STYLE, style);

/* DJM: Don't piss of anyone who has setup his own window */
if ( SDL_windowid == NULL )
SetWindowLong(SDL_Window, GWL_STYLE, style);

/* Resize the window (copied from SDL WinDIB driver) */
if ( SDL_windowid == NULL ) {
HWND top;
UINT swp_flags;
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
const char *center = getenv("SDL_VIDEO_CENTERED");

if ( !SDL_windowX && !SDL_windowY ) {
if ( window ) {
if ( sscanf(window, "%d,%d", &x, &y) == 2 ) {
SDL_windowX = x;
SDL_windowY = y;
}
if ( strcmp(window, "center") == 0 ) {
center = window;
window = NULL;
}
}
}
swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);

SDL_resizing = 1;
bounds.top = 0;
bounds.bottom = video->h;
bounds.left = 0;
bounds.right = video->w;
bounds.left = SDL_windowX;
bounds.top = SDL_windowY;
bounds.right = SDL_windowX+video->w;
bounds.bottom = SDL_windowY+video->h;
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
width = bounds.right-bounds.left;
height = bounds.bottom-bounds.top;
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
if ( (flags & SDL_FULLSCREEN) ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else if ( SDL_windowX || SDL_windowY || window ) {
x = bounds.left;
y = bounds.top;
} else if ( center ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else {
x = y = -1;
swp_flags |= SWP_NOMOVE;
}
if ( y < 0 ) { /* Cover up title bar for more client area */
y -= GetSystemMetrics(SM_CYCAPTION)/2;
}
swp_flags = (SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_SHOWWINDOW);
if ( was_visible && !(video->flags & SDL_FULLSCREEN) ) {
swp_flags |= SWP_NOMOVE;
}
if ( video->flags & SDL_FULLSCREEN ) {
if ( flags & SDL_FULLSCREEN ) {
top = HWND_TOPMOST;
} else {
top = HWND_NOTOPMOST;
@@ -1177,6 +1200,8 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
}

/* Set the appropriate window style */
windowX = SDL_windowX;
windowY = SDL_windowY;
style = GetWindowLong(SDL_Window, GWL_STYLE);
style &= ~(resizestyle|WS_MAXIMIZE);
if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
@@ -1197,7 +1222,9 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
#endif
}
SetWindowLong(SDL_Window, GWL_STYLE, style);
/* DJM: Don't piss of anyone who has setup his own window */
if ( SDL_windowid == NULL )
SetWindowLong(SDL_Window, GWL_STYLE, style);

/* Set DirectDraw sharing mode.. exclusive when fullscreen */
if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
@@ -1210,18 +1237,26 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
SetDDerror("DirectDraw2::SetCooperativeLevel", result);
return(NULL);
}
SDL_windowX = windowX;
SDL_windowY = windowY;

/* Set the display mode, if we are in fullscreen mode */
if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
RECT bounds;
struct DX5EnumRect *rect;
int maxRefreshRate;

/* Cover up desktop during mode change */
SDL_resizing = 1;
SetWindowPos(SDL_Window, NULL, 0, 0,
GetSystemMetrics(SM_CXSCREEN),
GetSystemMetrics(SM_CYSCREEN),
(SWP_NOCOPYBITS | SWP_NOZORDER));
bounds.left = 0;
bounds.top = 0;
bounds.right = GetSystemMetrics(SM_CXSCREEN);
bounds.bottom = GetSystemMetrics(SM_CYSCREEN);
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
SetWindowPos(SDL_Window, HWND_TOPMOST,
bounds.left, bounds.top,
bounds.right - bounds.left,
bounds.bottom - bounds.top, SWP_NOCOPYBITS);
SDL_resizing = 0;
ShowWindow(SDL_Window, SW_SHOW);
while ( GetForegroundWindow() != SDL_Window ) {
@@ -1485,6 +1520,8 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
RECT bounds;
int x, y;
UINT swp_flags;
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
const char *center = getenv("SDL_VIDEO_CENTERED");

/* Create and set a clipper on our primary surface */
if ( SDL_clipper == NULL ) {
@@ -1516,26 +1553,47 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
return(NULL);
}

/* Set the size of the window, centering and adjusting */
if ( !SDL_windowX && !SDL_windowY ) {
if ( window ) {
if ( sscanf(window, "%d,%d", &x, &y) == 2 ) {
SDL_windowX = x;
SDL_windowY = y;
}
if ( strcmp(window, "center") == 0 ) {
center = window;
window = NULL;
}
}
}
swp_flags = SWP_NOCOPYBITS;

SDL_resizing = 1;
bounds.top = 0;
bounds.bottom = video->h;
bounds.left = 0;
bounds.right = video->w;
bounds.left = SDL_windowX;
bounds.top = SDL_windowY;
bounds.right = SDL_windowX+video->w;
bounds.bottom = SDL_windowY+video->h;
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0);
width = bounds.right-bounds.left;
height = bounds.bottom-bounds.top;
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
if ( (flags & SDL_FULLSCREEN) ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else if ( SDL_windowX || SDL_windowY || window ) {
x = bounds.left;
y = bounds.top;
} else if ( center ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else {
x = y = -1;
swp_flags |= SWP_NOMOVE;
}
if ( y < 0 ) { /* Cover up title bar for more client area */
y -= GetSystemMetrics(SM_CYCAPTION)/2;
}
swp_flags = (SWP_NOCOPYBITS | SWP_NOZORDER);
if ( was_visible ) {
swp_flags |= SWP_NOMOVE;
}
SetWindowPos(SDL_Window, NULL, x, y, width, height, swp_flags);
SetWindowPos(SDL_Window, HWND_NOTOPMOST, x, y, width, height, swp_flags);
SDL_resizing = 0;

}
ShowWindow(SDL_Window, SW_SHOW);
SetForegroundWindow(SDL_Window);

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