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Toggle flip debugging in testsprite.c on the command line, not as a h…
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…ardcoded

 #define.

--ryan.
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icculus committed Jan 2, 2006
1 parent 151571b commit cfa0660
Showing 1 changed file with 20 additions and 19 deletions.
39 changes: 20 additions & 19 deletions test/testsprite.c
Original file line number Original file line Diff line number Diff line change
Expand Up @@ -9,8 +9,6 @@


#include "SDL.h" #include "SDL.h"


#define DEBUG_FLIP 1

#define NUM_SPRITES 100 #define NUM_SPRITES 100
#define MAX_SPEED 1 #define MAX_SPEED 1


Expand All @@ -20,6 +18,7 @@ SDL_Rect *sprite_rects;
SDL_Rect *positions; SDL_Rect *positions;
SDL_Rect *velocities; SDL_Rect *velocities;
int sprites_visible; int sprites_visible;
int debug_flip;
Uint16 sprite_w, sprite_h; Uint16 sprite_w, sprite_h;


/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
Expand Down Expand Up @@ -92,24 +91,22 @@ void MoveSprites(SDL_Surface *screen, Uint32 background)
sprite_rects[nupdates++] = area; sprite_rects[nupdates++] = area;
} }


#if DEBUG_FLIP if (debug_flip) {
{ if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { static int t = 0;
static int t = 0;
Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0);
SDL_Rect r;
r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20);
r.y = 0;
r.w = 20;
r.h = screen->h;

SDL_FillRect (screen, &r, color);
t+=2;
}
}


Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0);
SDL_Rect r;
r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20);
r.y = 0;
r.w = 20;
r.h = screen->h;

SDL_FillRect (screen, &r, color);
t+=2;
}
}
#endif

/* Update the screen! */ /* Update the screen! */
if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
SDL_Flip(screen); SDL_Flip(screen);
Expand Down Expand Up @@ -174,6 +171,7 @@ int main(int argc, char *argv[])
width = 640; width = 640;
height = 480; height = 480;
video_bpp = 8; video_bpp = 8;
debug_flip = 0;
while ( argc > 1 ) { while ( argc > 1 ) {
--argc; --argc;
if ( strcmp(argv[argc-1], "-width") == 0 ) { if ( strcmp(argv[argc-1], "-width") == 0 ) {
Expand All @@ -198,6 +196,9 @@ int main(int argc, char *argv[])
if ( strcmp(argv[argc], "-flip") == 0 ) { if ( strcmp(argv[argc], "-flip") == 0 ) {
videoflags ^= SDL_DOUBLEBUF; videoflags ^= SDL_DOUBLEBUF;
} else } else
if ( strcmp(argv[argc], "-debugflip") == 0 ) {
debug_flip ^= 1;
} else
if ( strcmp(argv[argc], "-fullscreen") == 0 ) { if ( strcmp(argv[argc], "-fullscreen") == 0 ) {
videoflags ^= SDL_FULLSCREEN; videoflags ^= SDL_FULLSCREEN;
} else } else
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