This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 2
/
SDL_mmeaudio.c
260 lines (222 loc) · 7.62 KB
/
SDL_mmeaudio.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Tru64 UNIX MME support */
#include <mme_api.h>
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_mmeaudio.h"
static BOOL inUse[NUM_BUFFERS];
static void
SetMMerror(char *function, MMRESULT code)
{
int len;
char errbuf[MAXERRORLENGTH];
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
len = SDL_strlen(errbuf);
waveOutGetErrorText(code, errbuf + len, MAXERRORLENGTH - len);
SDL_SetError("%s", errbuf);
}
static void CALLBACK
MME_Callback(HWAVEOUT hwo,
UINT uMsg, DWORD dwInstance, LPARAM dwParam1, LPARAM dwParam2)
{
WAVEHDR *wp = (WAVEHDR *) dwParam1;
if (uMsg == WOM_DONE)
inUse[wp->dwUser] = FALSE;
}
static int
MME_OpenDevice(_THIS, const char *devname, int iscapture)
{
int valid_format = 0;
MMRESULT result;
Uint8 *mixbuf = NULL;
int i;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
SDL_OutOfMemory();
return 0;
}
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
/* Set basic WAVE format parameters */
this->hidden->shm = mmeAllocMem(sizeof(*this->hidden->shm));
if (this->hidden->shm == NULL) {
MME_CloseDevice(this);
SDL_OutOfMemory();
return 0;
}
SDL_memset(this->hidden->shm, '\0', sizeof(*this->hidden->shm));
this->hidden->shm->sound = 0;
this->hidden->shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;
/* Determine the audio parameters from the AudioSpec */
/* Try for a closest match on audio format */
for (test_format = SDL_FirstAudioFormat(this->spec.format);
!valid_format && test_format;) {
valid_format = 1;
switch (test_format) {
case AUDIO_U8:
case AUDIO_S16:
case AUDIO_S32:
break;
default:
valid_format = 0;
test_format = SDL_NextAudioFormat();
}
}
if (!valid_format) {
MME_CloseDevice(this);
SDL_SetError("Unsupported audio format");
return 0;
}
this->spec.format = test_format;
this->hidden->shm->wFmt.wBitsPerSample = SDL_AUDIO_BITSIZE(test_format);
/* !!! FIXME: Can this handle more than stereo? */
this->hidden->shm->wFmt.wf.nChannels = this->spec.channels;
this->hidden->shm->wFmt.wf.nSamplesPerSec = this->spec.freq;
this->hidden->shm->wFmt.wf.nBlockAlign =
this->hidden->shm->wFmt.wf.nChannels *
this->hidden->shm->wFmt.wBitsPerSample / 8;
this->hidden->shm->wFmt.wf.nAvgBytesPerSec =
this->hidden->shm->wFmt.wf.nSamplesPerSec *
this->hidden->shm->wFmt.wf.nBlockAlign;
/* Check the buffer size -- minimum of 1/4 second (word aligned) */
if (this->spec.samples < (this->spec.freq / 4))
this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(&this->spec);
/* Open the audio device */
result = waveOutOpen(&(this->hidden->shm->sound),
WAVE_MAPPER,
&(this->hidden->shm->wFmt.wf),
MME_Callback,
NULL, (CALLBACK_FUNCTION | WAVE_OPEN_SHAREABLE));
if (result != MMSYSERR_NOERROR) {
MME_CloseDevice(this);
SetMMerror("waveOutOpen()", result);
return 0;
}
/* Create the sound buffers */
mixbuf = (Uint8 *) mmeAllocBuffer(NUM_BUFFERS * (this->spec.size));
if (mixbuf == NULL) {
MME_CloseDevice(this);
SDL_OutOfMemory();
return 0;
}
this->hidden->mixbuf = mixbuf;
for (i = 0; i < NUM_BUFFERS; i++) {
this->hidden->shm->wHdr[i].lpData = &mixbuf[i * (this->spec.size)];
this->hidden->shm->wHdr[i].dwBufferLength = this->spec.size;
this->hidden->shm->wHdr[i].dwFlags = 0;
this->hidden->shm->wHdr[i].dwUser = i;
this->hidden->shm->wHdr[i].dwLoops = 0; /* loop control counter */
this->hidden->shm->wHdr[i].lpNext = NULL; /* reserved for driver */
this->hidden->shm->wHdr[i].reserved = 0;
inUse[i] = FALSE;
}
this->hidden->next_buffer = 0;
return 1;
}
static void
MME_WaitDevice(_THIS)
{
while (inUse[this->hidden->next_buffer]) {
mmeWaitForCallbacks();
mmeProcessCallbacks();
}
}
static Uint8 *
MME_GetDeviceBuf(_THIS)
{
void *retval = this->hidden->shm->wHdr[this->hidden->next_buffer].lpData;
inUse[this->hidden->next_buffer] = TRUE;
return (Uint8 *) retval;
}
static void
MME_PlayDevice(_THIS)
{
/* Queue it up */
waveOutWrite(this->hidden->shm->sound,
&(this->hidden->shm->wHdr[this->hidden->next_buffer]),
sizeof(WAVEHDR));
this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
}
static void
MME_WaitDone(_THIS)
{
MMRESULT result;
int i;
if (this->hidden->shm->sound) {
for (i = 0; i < NUM_BUFFERS; i++)
while (inUse[i]) {
mmeWaitForCallbacks();
mmeProcessCallbacks();
}
result = waveOutReset(this->hidden->shm->sound);
if (result != MMSYSERR_NOERROR)
SetMMerror("waveOutReset()", result);
mmeProcessCallbacks();
}
}
static void
MME_CloseDevice(_THIS)
{
if (this->hidden != NULL) {
MMRESULT result;
if (this->hidden->mixbuf) {
result = mmeFreeBuffer(this->hidden->mixbuf);
if (result != MMSYSERR_NOERROR)
SetMMerror("mmeFreeBuffer", result);
this->hidden->mixbuf = NULL;
}
if (this->hidden->shm) {
if (this->hidden->shm->sound) {
result = waveOutClose(this->hidden->shm->sound);
if (result != MMSYSERR_NOERROR)
SetMMerror("waveOutClose()", result);
mmeProcessCallbacks();
}
result = mmeFreeMem(this->hidden->shm);
if (result != MMSYSERR_NOERROR)
SetMMerror("mmeFreeMem()", result);
this->hidden->shm = NULL;
}
SDL_free(this->hidden);
this->hidden = NULL;
}
}
static int
MME_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->OpenDevice = MME_OpenDevice;
impl->WaitDevice = MME_WaitDevice;
impl->WaitDone = MME_WaitDone;
impl->PlayDevice = MME_PlayDevice;
impl->GetDeviceBuf = MME_GetDeviceBuf;
impl->CloseDevice = MME_CloseDevice;
impl->OnlyHasDefaultOutputDevice = 1;
return 1; /* this audio target is available. */
}
/* !!! FIXME: Windows "windib" driver is called waveout, too */
AudioBootStrap MMEAUDIO_bootstrap = {
"waveout", "Tru64 MME WaveOut", MME_Init, 0
};
/* vi: set ts=4 sw=4 expandtab: */