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sdl - don't use the RAWMOUSE struct to get button press information, …

…it lies badly to you, just use the usual windows message path
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slouken committed Feb 27, 2013
1 parent d130aee commit 8f38192090147b6e801173b072d9f3f759841c5b
Showing with 3 additions and 3 deletions.
  1. +3 −3 src/video/windows/SDL_windowsevents.c
@@ -356,8 +356,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_MBUTTONUP:
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
if(!SDL_GetMouse()->relative_mode)
WIN_CheckWParamMouseButtons( wParam, data );
WIN_CheckWParamMouseButtons( wParam, data );
break;

case WM_INPUT:
@@ -395,7 +394,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
initialMousePoint.x = mouse->lLastX;
initialMousePoint.y = mouse->lLastY;
}
WIN_CheckRawMouseButtons( mouse->usButtonFlags, data );
/ * this call doesn't actually work, usButtonFlags gets zero'd if you hold down button 1 and then move the mouse
WIN_CheckRawMouseButtons( mouse->usButtonFlags, data ); */
}
break;
}

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