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Sync SDL3 wiki -> header
Build (LoongArch64) #6180: Commit 70727d3 pushed by SDLWikiBot
July 16, 2024 16:37 18m 18s main
July 16, 2024 16:37 18m 18s
SDL_GetWindowOpacity() directly returns the opacity instead of using …
Build (LoongArch64) #6179: Commit 027671b pushed by slouken
July 16, 2024 16:36 12m 37s main
July 16, 2024 16:36 12m 37s
Finished renaming functions in SDL_system.h
Build (LoongArch64) #6178: Commit 58270ef pushed by slouken
July 16, 2024 16:35 10m 5s main
July 16, 2024 16:35 10m 5s
Finished renaming functions in SDL_system.h
Build (LoongArch64) #6176: Pull request #10289 opened by slouken
July 16, 2024 14:48 1m 40s slouken:system-rename
July 16, 2024 14:48 1m 40s
README-macos: fixed some text.
Build (LoongArch64) #6174: Commit 199e692 pushed by icculus
July 16, 2024 12:26 7m 22s main
July 16, 2024 12:26 7m 22s
Make more APIs follow the SDL_GetStringRule.
Build (LoongArch64) #6173: Pull request #10251 synchronize by icculus
July 16, 2024 12:23 8m 42s icculus:sdl3-more-getstringrule
July 16, 2024 12:23 8m 42s
Sync SDL3 wiki -> header
Build (LoongArch64) #6172: Commit 4ac67f5 pushed by SDLWikiBot
July 16, 2024 01:39 9m 58s main
July 16, 2024 01:39 9m 58s
Show offscreen warning
Build (LoongArch64) #6171: Pull request #10202 synchronize by Huanhuan-Jiang
July 16, 2024 01:38 Action required Huanhuan-Jiang:offscreenwarning
July 16, 2024 01:38 Action required
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (LoongArch64) #6170: Commit 033df70 pushed by slouken
July 16, 2024 01:38 1m 46s main
July 16, 2024 01:38 1m 46s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (LoongArch64) #6169: Pull request #10285 synchronize by slouken
July 16, 2024 01:23 4m 35s slouken:precise-delay
July 16, 2024 01:23 4m 35s
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
Build (LoongArch64) #6168: Pull request #10285 synchronize by slouken
July 16, 2024 01:14 9m 20s slouken:precise-delay
July 16, 2024 01:14 9m 20s
Make more APIs follow the SDL_GetStringRule.
Build (LoongArch64) #6167: Pull request #10251 synchronize by icculus
July 16, 2024 01:12 9m 11s icculus:sdl3-more-getstringrule
July 16, 2024 01:12 9m 11s
Make more APIs follow the SDL_GetStringRule.
Build (LoongArch64) #6165: Pull request #10251 synchronize by icculus
July 16, 2024 00:37 1m 42s icculus:sdl3-more-getstringrule
July 16, 2024 00:37 1m 42s
Make more APIs follow the SDL_GetStringRule.
Build (LoongArch64) #6164: Pull request #10251 synchronize by icculus
July 16, 2024 00:22 1m 44s icculus:sdl3-more-getstringrule
July 16, 2024 00:22 1m 44s
Make more APIs follow the SDL_GetStringRule.
Build (LoongArch64) #6163: Pull request #10251 synchronize by icculus
July 16, 2024 00:06 1m 49s icculus:sdl3-more-getstringrule
July 16, 2024 00:06 1m 49s
Rename functions in SDL_system.h to match SDL 3.0 naming convention
Build (LoongArch64) #6162: Commit 5436618 pushed by slouken
July 15, 2024 23:27 1m 43s main
July 15, 2024 23:27 1m 43s
Fix typos in cmake
Build (LoongArch64) #6160: Commit e38f971 pushed by slouken
July 15, 2024 22:24 1m 52s main
July 15, 2024 22:24 1m 52s
Align SDL_BLENDMODE_INVALID with the other constants
Build (LoongArch64) #6159: Commit 70c8fe6 pushed by slouken
July 15, 2024 22:00 1m 40s main
July 15, 2024 22:00 1m 40s
Made the SDL_BlendMode values wiki-friendly
Build (LoongArch64) #6158: Commit bf501ab pushed by slouken
July 15, 2024 21:47 1m 46s main
July 15, 2024 21:47 1m 46s
direct3d11: we don't need to create all the blend states up front
Build (LoongArch64) #6157: Commit 492e3c1 pushed by slouken
July 15, 2024 21:12 8m 6s main
July 15, 2024 21:12 8m 6s
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
Build (LoongArch64) #6156: Pull request #10282 synchronize by slouken
July 15, 2024 21:12 1m 51s slouken:pma
July 15, 2024 21:12 1m 51s