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Sync SDL3 wiki -> header
Build (Nintendo 3DS) #9820: Commit 5b0f14a pushed by SDLWikiBot
June 12, 2024 17:19 9m 14s main
June 12, 2024 17:19 9m 14s
Sync SDL3 wiki -> header
Build (Sony Playstation 2) #6698: Commit 5b0f14a pushed by SDLWikiBot
June 12, 2024 17:19 9m 12s main
June 12, 2024 17:19 9m 12s
Use floating point values for viewport, clip rectangle, and texture s…
Build (MSVC) #12349: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 17m 11s main
June 12, 2024 17:18 17m 11s
Use floating point values for viewport, clip rectangle, and texture s…
Build #14960: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 11m 24s main
June 12, 2024 17:18 11m 24s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Emscripten) #13767: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 4m 52s main
June 12, 2024 17:18 4m 52s
Use floating point values for viewport, clip rectangle, and texture s…
Build (LoongArch64) #5469: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 6m 31s main
June 12, 2024 17:18 6m 31s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Haiku) #5393: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 1m 37s main
June 12, 2024 17:18 1m 37s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Sony Playstation Vita) #6698: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 2m 29s main
June 12, 2024 17:18 2m 29s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Nintendo 3DS) #9819: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 1m 53s main
June 12, 2024 17:18 1m 53s
Use floating point values for viewport, clip rectangle, and texture s…
Build (RISC OS) #13320: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 1m 54s main
June 12, 2024 17:18 1m 54s
Use floating point values for viewport, clip rectangle, and texture s…
Build (PowerPC64) #5634: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 1m 51s main
June 12, 2024 17:18 1m 51s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Sony Playstation 2) #6697: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 2m 47s main
June 12, 2024 17:18 2m 47s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Android) #14145: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 3m 31s main
June 12, 2024 17:18 3m 31s
Use floating point values for viewport, clip rectangle, and texture s…
Build (C/P Actions) #4191: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 3m 51s main
June 12, 2024 17:18 3m 51s
Use floating point values for viewport, clip rectangle, and texture s…
Build (Sony Playstation Portable) #6697: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 3m 23s main
June 12, 2024 17:18 3m 23s
Use floating point values for viewport, clip rectangle, and texture s…
Build (iOS/tvOS) #12971: Commit 9fb5a9c pushed by slouken
June 12, 2024 17:18 48s main
June 12, 2024 17:18 48s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (iOS/tvOS) #12970: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 1m 1s slouken:all-float
June 12, 2024 16:57 1m 1s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (RISC OS) #13319: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 1m 34s slouken:all-float
June 12, 2024 16:57 1m 34s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (Haiku) #5392: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 1m 42s slouken:all-float
June 12, 2024 16:57 1m 42s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (Nintendo 3DS) #9818: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 2m 2s slouken:all-float
June 12, 2024 16:57 2m 2s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (C/P Actions) #4190: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 2m 33s slouken:all-float
June 12, 2024 16:57 2m 33s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (Sony Playstation 2) #6696: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 2m 51s slouken:all-float
June 12, 2024 16:57 2m 51s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (Sony Playstation Portable) #6696: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 3m 12s slouken:all-float
June 12, 2024 16:57 3m 12s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (PowerPC64) #5633: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 3m 28s slouken:all-float
June 12, 2024 16:57 3m 28s
Use floating point values for viewport, clip rectangle, and texture sizes
Build (Emscripten) #13766: Pull request #10005 synchronize by slouken
June 12, 2024 16:57 4m 53s slouken:all-float
June 12, 2024 16:57 4m 53s