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Reported in version: HG 2.1 Reported for operating system, platform: Linux, All
Comments on the original bug report:
On 2018-01-16 20:41:22 +0000, Deve wrote:
Created attachment 3142
Request sRGB framebuffer in correct place
SDL2 asks for sRGB framebuffer in wrong place when using EGL.
The EGL_GL_COLORSPACE_KHR is an attribute for eglCreate*Surface.
As written in EGL_KHR_gl_colorspace documentation:
Accepted as an attribute name by eglCreateWindowSurface,
eglCreatePbufferSurface and eglCreatePixmapSurface
EGL_GL_COLORSPACE_KHR 0x309D
Accepted as attribute values for EGL_GL_COLORSPACE_KHR by
eglCreateWindowSurface, eglCreatePbufferSurface and
eglCreatePixmapSurface
EGL_GL_COLORSPACE_SRGB_KHR 0x3089
EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: HG 2.1
Reported for operating system, platform: Linux, All
Comments on the original bug report:
On 2018-01-16 20:41:22 +0000, Deve wrote:
On 2018-01-17 21:10:09 +0000, Sam Lantinga wrote:
The text was updated successfully, but these errors were encountered: