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Build fails on macOS 11 #4350
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The script is trying to build a 32-bit Intel version, which Xcode no longer supports. We need to update this to do only 64-bit Intel and 64-bit ARM. |
(For now: just don't use gcc-fat.) |
Makes sense, thanks. Is there any alternative script you can suggest? All mac users on 10.15+ are 64-bit only now so we're kind of stuck. |
Try this with clang-fat.sh, which I just added. Same idea, but it works with 64-bit Intel and 64-bit ARM on Big Sur. (the x86_64 part of the final build will work back to macOS 10.6, the arm64 part needs macOS 11.0.) |
I tried the default command from the wiki and it seems to have built now but I don't see where the library is. Is this the same as clang-fat.sh?
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I made a new issue for this. #4433 |
Assuming If you didn't want it installed system-wide, it should be sitting under your "build" directory in build/.libs/libSDL2-2.0.0.dylib (yes, that's build/build/.libs) before the The first steps you listed (without the |
Any ideas how to resolve this?
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