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music.c
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music.c
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/*
SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* $Id$ */
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_timer.h"
#include "SDL_mixer.h"
#define SDL_SURROUND
#ifdef SDL_SURROUND
#define MAX_OUTPUT_CHANNELS 6
#else
#define MAX_OUTPUT_CHANNELS 2
#endif
/* The music command hack is UNIX specific */
#ifndef unix
#undef CMD_MUSIC
#endif
#ifdef CMD_MUSIC
#include "music_cmd.h"
#endif
#ifdef WAV_MUSIC
#include "wavestream.h"
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
# include "mikmod.h"
# if defined(LIBMIKMOD_VERSION) /* libmikmod 3.1.8 */
# define UNIMOD MODULE
# define MikMod_Init() MikMod_Init(NULL)
# define MikMod_LoadSong(a,b) Player_Load(a,b,0)
# ifndef LIBMIKMOD_MUSIC
# define MikMod_LoadSongRW(a,b) Player_LoadRW(a,b,0)
# endif
# define MikMod_FreeSong Player_Free
extern int MikMod_errno;
# else /* old MikMod 3.0.3 */
# define MikMod_strerror(x) _mm_errmsg[x])
# define MikMod_errno _mm_errno
# endif
#endif
#ifdef MID_MUSIC
# ifdef USE_TIMIDITY_MIDI
# include "timidity.h"
# endif
# ifdef USE_NATIVE_MIDI
# include "native_midi.h"
# endif
# if defined(USE_TIMIDITY_MIDI) && defined(USE_NATIVE_MIDI)
# define MIDI_ELSE else
# else
# define MIDI_ELSE
# endif
#endif
#ifdef OGG_MUSIC
#include "music_ogg.h"
#endif
#ifdef MP3_MUSIC
#include "smpeg.h"
static SDL_AudioSpec used_mixer;
#endif
int volatile music_active = 1;
static int volatile music_stopped = 0;
static int music_loops = 0;
static char *music_cmd = NULL;
static Mix_Music * volatile music_playing = NULL;
static int music_volume = MIX_MAX_VOLUME;
static int music_swap8;
static int music_swap16;
struct _Mix_Music {
Mix_MusicType type;
union {
#ifdef CMD_MUSIC
MusicCMD *cmd;
#endif
#ifdef WAV_MUSIC
WAVStream *wave;
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
UNIMOD *module;
#endif
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
MidiSong *midi;
#endif
#ifdef USE_NATIVE_MIDI
NativeMidiSong *nativemidi;
#endif
#endif
#ifdef OGG_MUSIC
OGG_music *ogg;
#endif
#ifdef MP3_MUSIC
SMPEG *mp3;
#endif
} data;
Mix_Fading fading;
int fade_step;
int fade_steps;
int error;
};
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
static int timidity_ok;
static int samplesize;
#endif
#ifdef USE_NATIVE_MIDI
static int native_midi_ok;
#endif
#endif
/* Reference for converting mikmod output to 4/6 channels */
static int current_output_channels;
static Uint16 current_output_format;
/* Used to calculate fading steps */
static int ms_per_step;
/* Local low-level functions prototypes */
static void music_internal_initialize_volume(void);
static void music_internal_volume(int volume);
static int music_internal_play(Mix_Music *music, double position);
static int music_internal_position(double position);
static int music_internal_playing();
static void music_internal_halt(void);
/* Support for hooking when the music has finished */
static void (*music_finished_hook)(void) = NULL;
void Mix_HookMusicFinished(void (*music_finished)(void))
{
SDL_LockAudio();
music_finished_hook = music_finished;
SDL_UnlockAudio();
}
/* Mixing function */
void music_mixer(void *udata, Uint8 *stream, int len)
{
if ( music_playing && music_active ) {
/* Handle fading */
if ( music_playing->fading != MIX_NO_FADING ) {
if ( music_playing->fade_step++ < music_playing->fade_steps ) {
int volume;
int fade_step = music_playing->fade_step;
int fade_steps = music_playing->fade_steps;
if ( music_playing->fading == MIX_FADING_OUT ) {
volume = (music_volume * (fade_steps-fade_step)) / fade_steps;
} else { /* Fading in */
volume = (music_volume * fade_step) / fade_steps;
}
music_internal_volume(volume);
} else {
if ( music_playing->fading == MIX_FADING_OUT ) {
music_internal_halt();
if ( music_finished_hook ) {
music_finished_hook();
}
return;
}
music_playing->fading = MIX_NO_FADING;
}
}
/* Restart music if it has to loop */
if ( !music_internal_playing() ) {
/* Restart music if it has to loop at a high level */
if ( music_loops && --music_loops ) {
Mix_Fading current_fade = music_playing->fading;
music_internal_play(music_playing, 0.0);
music_playing->fading = current_fade;
} else {
music_internal_halt();
if ( music_finished_hook ) {
music_finished_hook();
}
return;
}
}
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
/* The playing is done externally */
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_PlaySome(stream, len);
break;
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
case MUS_MOD:
if (current_output_channels > 2) {
int small_len = 2 * len / current_output_channels;
int i;
Uint8 *src, *dst;
VC_WriteBytes((SBYTE *)stream, small_len);
/* and extend to len by copying channels */
src = stream + small_len;
dst = stream + len;
switch (current_output_format & 0xFF) {
case 8:
for ( i=small_len/2; i; --i ) {
src -= 2;
dst -= current_output_channels;
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = src[1];
if (current_output_channels == 6) {
dst[4] = src[0];
dst[5] = src[1];
}
}
break;
case 16:
for ( i=small_len/4; i; --i ) {
src -= 4;
dst -= 2 * current_output_channels;
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
dst[4] = src[0];
dst[5] = src[1];
dst[6] = src[2];
dst[7] = src[3];
if (current_output_channels == 6) {
dst[8] = src[0];
dst[9] = src[1];
dst[10] = src[2];
dst[11] = src[3];
}
}
break;
}
}
else VC_WriteBytes((SBYTE *)stream, len);
if ( music_swap8 ) {
Uint8 *dst;
int i;
dst = stream;
for ( i=len; i; --i ) {
*dst++ ^= 0x80;
}
} else
if ( music_swap16 ) {
Uint8 *dst, tmp;
int i;
dst = stream;
for ( i=(len/2); i; --i ) {
tmp = dst[0];
dst[0] = dst[1];
dst[1] = tmp;
dst += 2;
}
}
break;
#endif
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
case MUS_MID:
if ( timidity_ok ) {
int samples = len / samplesize;
Timidity_PlaySome(stream, samples);
}
break;
#endif
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_playAudio(music_playing->data.ogg, stream, len);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
SMPEG_playAudio(music_playing->data.mp3, stream, len);
break;
#endif
default:
/* Unknown music type?? */
break;
}
}
}
/* Initialize the music players with a certain desired audio format */
int open_music(SDL_AudioSpec *mixer)
{
int music_error;
music_error = 0;
#ifdef WAV_MUSIC
if ( WAVStream_Init(mixer) < 0 ) {
++music_error;
}
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
/* Set the MikMod music format */
music_swap8 = 0;
music_swap16 = 0;
switch (mixer->format) {
case AUDIO_U8:
case AUDIO_S8: {
if ( mixer->format == AUDIO_S8 ) {
music_swap8 = 1;
}
md_mode = 0;
}
break;
case AUDIO_S16LSB:
case AUDIO_S16MSB: {
/* See if we need to correct MikMod mixing */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
if ( mixer->format == AUDIO_S16MSB ) {
#else
if ( mixer->format == AUDIO_S16LSB ) {
#endif
music_swap16 = 1;
}
md_mode = DMODE_16BITS;
}
break;
default: {
Mix_SetError("Unknown hardware audio format");
++music_error;
}
}
current_output_channels = mixer->channels;
current_output_format = mixer->format;
if ( mixer->channels > 1 ) {
if ( mixer->channels > MAX_OUTPUT_CHANNELS ) {
Mix_SetError("Hardware uses more channels than mixer");
++music_error;
}
md_mode |= DMODE_STEREO;
}
md_mixfreq = mixer->freq;
md_device = 0;
md_volume = 96;
md_musicvolume = 128;
md_sndfxvolume = 128;
md_pansep = 128;
md_reverb = 0;
#ifdef LIBMIKMOD_MUSIC
md_mode |= DMODE_HQMIXER|DMODE_SOFT_MUSIC|DMODE_SURROUND;
#endif
#ifdef LIBMIKMOD_MUSIC
if(!MikMod_InfoDriver())
#endif
MikMod_RegisterAllDrivers();
#ifdef LIBMIKMOD_MUSIC
if(!MikMod_InfoLoader())
#endif
MikMod_RegisterAllLoaders();
if ( MikMod_Init() ) {
Mix_SetError("%s", MikMod_strerror(MikMod_errno));
++music_error;
}
#endif
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
samplesize = mixer->size / mixer->samples;
if ( Timidity_Init(mixer->freq, mixer->format,
mixer->channels, mixer->samples) == 0 ) {
timidity_ok = 1;
} else {
timidity_ok = 0;
}
#endif
#ifdef USE_NATIVE_MIDI
#ifdef USE_TIMIDITY_MIDI
native_midi_ok = !timidity_ok;
if ( native_midi_ok )
#endif
native_midi_ok = native_midi_detect();
#endif
#endif
#ifdef OGG_MUSIC
if ( OGG_init(mixer) < 0 ) {
++music_error;
}
#endif
#ifdef MP3_MUSIC
/* Keep a copy of the mixer */
used_mixer = *mixer;
#endif
music_playing = NULL;
music_stopped = 0;
if ( music_error ) {
return(-1);
}
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
/* Calculate the number of ms for each callback */
ms_per_step = (int) (((float)mixer->samples * 1000.0) / mixer->freq);
return(0);
}
/* Portable case-insensitive string compare function */
int MIX_string_equals(const char *str1, const char *str2)
{
while ( *str1 && *str2 ) {
if ( toupper((unsigned char)*str1) !=
toupper((unsigned char)*str2) )
break;
++str1;
++str2;
}
return (!*str1 && !*str2);
}
/* Load a music file */
Mix_Music *Mix_LoadMUS(const char *file)
{
FILE *fp;
char *ext;
Uint8 magic[5], moremagic[9];
Mix_Music *music;
/* Figure out what kind of file this is */
fp = fopen(file, "rb");
if ( (fp == NULL) || !fread(magic, 4, 1, fp) ) {
if ( fp != NULL ) {
fclose(fp);
}
Mix_SetError("Couldn't read from '%s'", file);
return(NULL);
}
if (!fread(moremagic, 8, 1, fp)) {
Mix_SetError("Couldn't read from '%s'", file);
return(NULL);
}
magic[4] = '\0';
moremagic[8] = '\0';
fclose(fp);
/* Figure out the file extension, so we can determine the type */
ext = strrchr(file, '.');
if ( ext ) ++ext; /* skip the dot in the extension */
/* Allocate memory for the music structure */
music = (Mix_Music *)malloc(sizeof(Mix_Music));
if ( music == NULL ) {
Mix_SetError("Out of memory");
return(NULL);
}
music->error = 0;
#ifdef CMD_MUSIC
if ( music_cmd ) {
music->type = MUS_CMD;
music->data.cmd = MusicCMD_LoadSong(music_cmd, file);
if ( music->data.cmd == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef WAV_MUSIC
/* WAVE files have the magic four bytes "RIFF"
AIFF files have the magic 12 bytes "FORM" XXXX "AIFF"
*/
if ( (ext && MIX_string_equals(ext, "WAV")) ||
((strcmp((char *)magic, "RIFF") == 0) && (strcmp((char *)(moremagic+4), "WAVE") == 0)) ||
(strcmp((char *)magic, "FORM") == 0) ) {
music->type = MUS_WAV;
music->data.wave = WAVStream_LoadSong(file, (char *)magic);
if ( music->data.wave == NULL ) {
Mix_SetError("Unable to load WAV file");
music->error = 1;
}
} else
#endif
#ifdef MID_MUSIC
/* MIDI files have the magic four bytes "MThd" */
if ( (ext && MIX_string_equals(ext, "MID")) ||
(ext && MIX_string_equals(ext, "MIDI")) ||
strcmp((char *)magic, "MThd") == 0 ||
( strcmp((char *)magic, "RIFF") == 0 &&
strcmp((char *)(moremagic+4), "RMID") == 0 ) ) {
music->type = MUS_MID;
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
music->data.nativemidi = native_midi_loadsong((char *)file);
if ( music->data.nativemidi == NULL ) {
Mix_SetError("%s", native_midi_error());
music->error = 1;
}
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
music->data.midi = Timidity_LoadSong((char *)file);
if ( music->data.midi == NULL ) {
Mix_SetError("%s", Timidity_Error());
music->error = 1;
}
} else {
Mix_SetError("%s", Timidity_Error());
music->error = 1;
}
#endif
} else
#endif
#ifdef OGG_MUSIC
/* Ogg Vorbis files have the magic four bytes "OggS" */
if ( (ext && MIX_string_equals(ext, "OGG")) ||
strcmp((char *)magic, "OggS") == 0 ) {
music->type = MUS_OGG;
music->data.ogg = OGG_new(file);
if ( music->data.ogg == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef MP3_MUSIC
if ( (ext && MIX_string_equals(ext, "MPG")) ||
(ext && MIX_string_equals(ext, "MP3")) ||
(ext && MIX_string_equals(ext, "MPEG")) ||
(magic[0] == 0xFF && (magic[1] & 0xF0) == 0xF0) ) {
SMPEG_Info info;
music->type = MUS_MP3;
music->data.mp3 = SMPEG_new(file, &info, 0);
if ( !info.has_audio ) {
Mix_SetError("MPEG file does not have any audio stream.");
music->error = 1;
} else {
SMPEG_actualSpec(music->data.mp3, &used_mixer);
}
} else
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
if ( 1 ) {
music->type = MUS_MOD;
music->data.module = MikMod_LoadSong((char *)file, 64);
if ( music->data.module == NULL ) {
Mix_SetError("%s", MikMod_strerror(MikMod_errno));
music->error = 1;
} else {
/* Stop implicit looping, fade out and other flags. */
music->data.module->extspd = 1;
music->data.module->panflag = 1;
music->data.module->wrap = 0;
music->data.module->loop = 0;
#if 0 /* Don't set fade out by default - unfortunately there's no real way
to query the status of the song or set trigger actions. Hum. */
music->data.module->fadeout = 1;
#endif
}
} else
#endif
{
Mix_SetError("Unrecognized music format");
music->error = 1;
}
if ( music->error ) {
free(music);
music = NULL;
}
return(music);
}
/* Free a music chunk previously loaded */
void Mix_FreeMusic(Mix_Music *music)
{
if ( music ) {
/* Stop the music if it's currently playing */
SDL_LockAudio();
if ( music == music_playing ) {
/* Wait for any fade out to finish */
while ( music->fading == MIX_FADING_OUT ) {
SDL_UnlockAudio();
SDL_Delay(100);
SDL_LockAudio();
}
if ( music == music_playing ) {
music_internal_halt();
}
}
SDL_UnlockAudio();
switch (music->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_FreeSong(music->data.cmd);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_FreeSong(music->data.wave);
break;
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
case MUS_MOD:
MikMod_FreeSong(music->data.module);
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_freesong(music->data.nativemidi);
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_FreeSong(music->data.midi);
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_delete(music->data.ogg);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
SMPEG_delete(music->data.mp3);
break;
#endif
default:
/* Unknown music type?? */
break;
}
free(music);
}
}
/* Find out the music format of a mixer music, or the currently playing
music, if 'music' is NULL.
*/
Mix_MusicType Mix_GetMusicType(const Mix_Music *music)
{
Mix_MusicType type = MUS_NONE;
if ( music ) {
type = music->type;
} else {
SDL_LockAudio();
if ( music_playing ) {
type = music_playing->type;
}
SDL_UnlockAudio();
}
return(type);
}
/* Play a music chunk. Returns 0, or -1 if there was an error.
*/
static int music_internal_play(Mix_Music *music, double position)
{
int retval = 0;
/* Note the music we're playing */
if ( music_playing ) {
music_internal_halt();
}
music_playing = music;
/* Set the initial volume */
if ( music->type != MUS_MOD ) {
music_internal_initialize_volume();
}
/* Set up for playback */
switch (music->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_Start(music->data.cmd);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_Start(music->data.wave);
break;
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
case MUS_MOD:
Player_Start(music->data.module);
/* Player_SetVolume() does nothing before Player_Start() */
music_internal_initialize_volume();
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_start(music->data.nativemidi);
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_Start(music->data.midi);
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_play(music->data.ogg);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
SMPEG_enableaudio(music->data.mp3,1);
SMPEG_enablevideo(music->data.mp3,0);
SMPEG_play(music_playing->data.mp3);
break;
#endif
default:
Mix_SetError("Can't play unknown music type");
retval = -1;
break;
}
/* Set the playback position, note any errors if an offset is used */
if ( retval == 0 ) {
if ( position > 0.0 ) {
if ( music_internal_position(position) < 0 ) {
Mix_SetError("Position not implemented for music type");
retval = -1;
}
} else {
music_internal_position(0.0);
}
}
/* If the setup failed, we're not playing any music anymore */
if ( retval < 0 ) {
music_playing = NULL;
}
return(retval);
}
int Mix_FadeInMusicPos(Mix_Music *music, int loops, int ms, double position)
{
int retval;
/* Don't play null pointers :-) */
if ( music == NULL ) {
Mix_SetError("music parameter was NULL");
return(-1);
}
/* Setup the data */
if ( ms ) {
music->fading = MIX_FADING_IN;
} else {
music->fading = MIX_NO_FADING;
}
music->fade_step = 0;
music->fade_steps = ms/ms_per_step;
/* Play the puppy */
SDL_LockAudio();
/* If the current music is fading out, wait for the fade to complete */
while ( music_playing && (music_playing->fading == MIX_FADING_OUT) ) {
SDL_UnlockAudio();
SDL_Delay(100);
SDL_LockAudio();
}
music_active = 1;
music_loops = loops;
retval = music_internal_play(music, position);
SDL_UnlockAudio();
return(retval);
}
int Mix_FadeInMusic(Mix_Music *music, int loops, int ms)
{
return Mix_FadeInMusicPos(music, loops, ms, 0.0);
}
int Mix_PlayMusic(Mix_Music *music, int loops)
{
return Mix_FadeInMusicPos(music, loops, 0, 0.0);
}
/* Set the playing music position */
int music_internal_position(double position)
{
int retval = 0;
switch (music_playing->type) {
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
case MUS_MOD:
Player_SetPosition((UWORD)position);
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_jump_to_time(music_playing->data.ogg, position);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
if ( position > 0.0 ) {
SMPEG_skip(music_playing->data.mp3, position);
} else {
SMPEG_rewind(music_playing->data.mp3);
SMPEG_play(music_playing->data.mp3);
}
break;
#endif
default:
/* TODO: Implement this for other music backends */
retval = -1;
break;
}
return(retval);
}
int Mix_SetMusicPosition(double position)
{
int retval;
SDL_LockAudio();
if ( music_playing ) {
retval = music_internal_position(position);
if ( retval < 0 ) {
Mix_SetError("Position not implemented for music type");
}
} else {
Mix_SetError("Music isn't playing");
retval = -1;
}
SDL_UnlockAudio();
return(retval);
}
/* Set the music's initial volume */
static void music_internal_initialize_volume(void)
{
if ( music_playing->fading == MIX_FADING_IN ) {
music_internal_volume(0);
} else {
music_internal_volume(music_volume);
}
}
/* Set the music volume */
static void music_internal_volume(int volume)
{
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_SetVolume(volume);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_SetVolume(volume);
break;
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
case MUS_MOD:
Player_SetVolume((SWORD)volume);
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_setvolume(volume);
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_SetVolume(volume);
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_setvolume(music_playing->data.ogg, volume);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
SMPEG_setvolume(music_playing->data.mp3,(int)(((float)volume/(float)MIX_MAX_VOLUME)*100.0));
break;
#endif
default:
/* Unknown music type?? */
break;
}
}
int Mix_VolumeMusic(int volume)
{
int prev_volume;
prev_volume = music_volume;
if ( volume < 0 ) {
return prev_volume;
}
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
music_volume = volume;
SDL_LockAudio();
if ( music_playing ) {
music_internal_volume(music_volume);
}
SDL_UnlockAudio();
return(prev_volume);
}
/* Halt playing of music */
static void music_internal_halt(void)
{
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_Stop(music_playing->data.cmd);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_Stop();
break;
#endif
#if defined(MOD_MUSIC) || defined(LIBMIKMOD_MUSIC)
case MUS_MOD:
Player_Stop();
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_stop();
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_Stop();
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_stop(music_playing->data.ogg);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
SMPEG_stop(music_playing->data.mp3);
break;
#endif
default:
/* Unknown music type?? */
return;
}
music_playing->fading = MIX_NO_FADING;
music_playing = NULL;
}
int Mix_HaltMusic(void)