Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

New Crowdin updates #12949

Merged
merged 8 commits into from Jun 4, 2023
Merged

New Crowdin updates #12949

merged 8 commits into from Jun 4, 2023

Conversation

ornicar
Copy link
Collaborator

@ornicar ornicar commented Jun 2, 2023

No description provided.

@ornicar ornicar merged commit 8cf5e48 into master Jun 4, 2023
3 checks passed
@ornicar ornicar deleted the l10n_master branch June 4, 2023 05:40
ornicar added a commit that referenced this pull request Jun 4, 2023
* 'master' of github.com:lichess-org/lila:
  New Crowdin updates (#12949)
  tweak audio context handling
  voice mic selector
  prevent lichess.storage race condition on init
  moveCtrl is available
  remove ui/voice `let moveCtrl` global
  move voice toggle code out of the event listener
  mic.ts: if the audio context is suspended, wait for user interaction
  use OpaqueInt+Int=OpaqueInt
  Use fullMoveNumber when writing played moves
  help modal tweaks
  remove debugger stmt
  load mic models without asset version
  remove Selectable from ui/common/common
  chessground 8.3.9 for DrawModifiers.hilite
  code golf while reviewing
  index updated pnpm-lock.yaml
  Many voice improvements
ornicar added a commit that referenced this pull request Jun 4, 2023
* master: (336 commits)
  scala tweaks
  New Crowdin updates (#12949)
  tweak audio context handling
  voice mic selector
  prevent lichess.storage race condition on init
  moveCtrl is available
  remove ui/voice `let moveCtrl` global
  move voice toggle code out of the event listener
  mic.ts: if the audio context is suspended, wait for user interaction
  use OpaqueInt+Int=OpaqueInt
  Use fullMoveNumber when writing played moves
  Revert RendererActor visibility
  make RoundSocket round robin listen to 16 channels
  scala tweaks
  fewer dom text nodes and more css tricks
  only bind one click for all top players of a team battle
  remove superfluous team battle tag attr
  help modal tweaks
  remove debugger stmt
  sbt 1.9.0
  ...
ornicar added a commit to adityaj2003/lila that referenced this pull request Jun 5, 2023
* master: (59 commits)
  Revert "fewer dom text nodes and more css tricks"
  only feature swiss tournaments where players actually play
  scala tweaks
  scala tweaks
  New Crowdin updates (lichess-org#12949)
  tweak audio context handling
  voice mic selector
  prevent lichess.storage race condition on init
  moveCtrl is available
  remove ui/voice `let moveCtrl` global
  move voice toggle code out of the event listener
  mic.ts: if the audio context is suspended, wait for user interaction
  use OpaqueInt+Int=OpaqueInt
  Use fullMoveNumber when writing played moves
  Revert RendererActor visibility
  make RoundSocket round robin listen to 16 channels
  scala tweaks
  fewer dom text nodes and more css tricks
  only bind one click for all top players of a team battle
  remove superfluous team battle tag attr
  ...
ornicar added a commit to michd/lila that referenced this pull request Jun 5, 2023
* master: (414 commits)
  setup rating: final checks and simplification
  fix more duplicated code
  fix duplicated code, fix bug when ratingMap[perf] doesn't exist
  remove superfluous check, the type says it always returns a Perf
  Revert "fewer dom text nodes and more css tricks"
  only feature swiss tournaments where players actually play
  scala tweaks
  scala tweaks
  New Crowdin updates (lichess-org#12949)
  tweak audio context handling
  voice mic selector
  prevent lichess.storage race condition on init
  moveCtrl is available
  remove ui/voice `let moveCtrl` global
  move voice toggle code out of the event listener
  mic.ts: if the audio context is suspended, wait for user interaction
  use OpaqueInt+Int=OpaqueInt
  Use fullMoveNumber when writing played moves
  Revert RendererActor visibility
  make RoundSocket round robin listen to 16 channels
  ...
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant