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Add tests to check the introduced behaviour
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- The first test make sure that the OutboundV1Channel is not
immediately removed when peers disconnect, but is removed after N timer
ticks.
- The second test makes sure that the SendOpenChannel is rebroadcasted
for the OutboundV1Channel if peer reconnects within time.
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shaavan committed Jan 31, 2024
1 parent ddf75af commit a6a6b48
Showing 1 changed file with 84 additions and 0 deletions.
84 changes: 84 additions & 0 deletions lightning/src/ln/functional_tests.rs
Original file line number Diff line number Diff line change
Expand Up @@ -10513,6 +10513,90 @@ fn test_remove_expired_inbound_unfunded_channels() {
check_closed_event(&nodes[1], 1, ClosureReason::HolderForceClosed, false, &[nodes[0].node.get_our_node_id()], 100000);
}

#[test]
fn test_channel_close_when_not_timely_accepted() {
// Create network of two nodes
let chanmon_cfgs = create_chanmon_cfgs(2);
let node_cfgs = create_node_cfgs(2, &chanmon_cfgs);
let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);

// Simulate peer-disconnects mid-handshake
// The channel is initiated from the node 0 side,
// but the nodes disconnect before node 1 could send accept channel
let create_chan_id = nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None, None).unwrap();
let open_channel_msg = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
assert_eq!(open_channel_msg.temporary_channel_id, create_chan_id);

nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id());
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id());

// Make sure that we have not removed the OutboundV1Channel from node[0] immediately.
assert_eq!(nodes[0].node.list_channels().len(), 1);

// Since channel was inbound from node[1] perspective, it should have been dropped immediately.
assert_eq!(nodes[1].node.list_channels().len(), 0);

// In the meantime, some time passes.
for _ in 0..UNFUNDED_CHANNEL_AGE_LIMIT_TICKS {
nodes[0].node.timer_tick_occurred();
}

// Since we disconnected from peer and did not connect back within time,
// we should have forced-closed the channel by now.
check_closed_event!(nodes[0], 1, ClosureReason::HolderForceClosed, [nodes[1].node.get_our_node_id()], 100000);
assert_eq!(nodes[0].node.list_channels().len(), 0);

{
// Since accept channel message was never received
// The channel should be forced close by now from node 0 side
// and the peer removed from per_peer_state
let node_0_per_peer_state = nodes[0].node.per_peer_state.read().unwrap();
assert_eq!(node_0_per_peer_state.len(), 0);
}
}

#[test]
fn test_rebroadcast_open_channel_when_reconnect_mid_handshake() {
// Create network of two nodes
let chanmon_cfgs = create_chanmon_cfgs(2);
let node_cfgs = create_node_cfgs(2, &chanmon_cfgs);
let node_chanmgrs = create_node_chanmgrs(2, &node_cfgs, &[None, None]);
let nodes = create_network(2, &node_cfgs, &node_chanmgrs);

// Simulate peer-disconnects mid-handshake
// The channel is initiated from the node 0 side,
// but the nodes disconnect before node 1 could send accept channel
let create_chan_id = nodes[0].node.create_channel(nodes[1].node.get_our_node_id(), 100000, 10001, 42, None, None).unwrap();
let open_channel_msg = get_event_msg!(nodes[0], MessageSendEvent::SendOpenChannel, nodes[1].node.get_our_node_id());
assert_eq!(open_channel_msg.temporary_channel_id, create_chan_id);

nodes[0].node.peer_disconnected(&nodes[1].node.get_our_node_id());
nodes[1].node.peer_disconnected(&nodes[0].node.get_our_node_id());

// Make sure that we have not removed the OutboundV1Channel from node[0] immediately.
assert_eq!(nodes[0].node.list_channels().len(), 1);

// Since channel was inbound from node[1] perspective, it should have been immediately dropped.
assert_eq!(nodes[1].node.list_channels().len(), 0);

// The peers now reconnect
nodes[0].node.peer_connected(&nodes[1].node.get_our_node_id(), &msgs::Init {
features: nodes[1].node.init_features(), networks: None, remote_network_address: None
}, true).unwrap();
nodes[1].node.peer_connected(&nodes[0].node.get_our_node_id(), &msgs::Init {
features: nodes[0].node.init_features(), networks: None, remote_network_address: None
}, false).unwrap();

// Make sure the SendOpenChannel message is added to node_0 pending message events
let msg_events = nodes[0].node.get_and_clear_pending_msg_events();
assert_eq!(msg_events.len(), 1);
match &msg_events[0] {
MessageSendEvent::SendOpenChannel { msg, .. } => assert_eq!(msg, &open_channel_msg),
_ => panic!("Unexpected message."),
}
}

fn do_test_multi_post_event_actions(do_reload: bool) {
// Tests handling multiple post-Event actions at once.
// There is specific code in ChannelManager to handle channels where multiple post-Event
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